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| | Dr. Bill's Notes on 24 Bit .BMP Files |
 | | The formats smaller than 24 bits include a palette as part of the.BMP file, but since 24 bit images do not require a palette the file is correspondingly simpler (and the appropriate entries in the header record are set to zero). |  | | 24 bit.BMP *) (* files require that each raster be a multiple of 32 bits *) (* (4 bytes) in length, so depending on the number of pixels*) (* in each raster line, we may have to write out between 0 *) (* and 3 zero bytes to pad the line properly. |  | | Some fields are not used at all, some are not used by the 24 bit format, and some don't seem to be used correctly by a few of the programs I've tested. |
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http://www.cs.umass.edu/~verts/cs32/save_24b.html
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| | RGB color model - Wikipedia, the free encyclopedia |
 | | Typical display hardware used for computer monitors in 2003 uses a total of 24 bits of information for each pixel (commonly known as bits per pixel or bpp). |  | | The so-called 32 bpp mode is almost always identical in precision to the 24 bpp mode, there are still only eight bits per component, the eight extra bits are simply not used at all (except possibly as an alpha channel). |  | | With only 8 bit per component, rounding errors tend to accumulate with each filtering algorithm that is employed, distorting the end result. |
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http://en.wikipedia.org/wiki/RGB
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| | Color and Bit Depth |
 | | A 24 bit color image that is then saved to 8 bit color will be 1/3 the size, because there is 1/3 the amount of color information in the image. |  | | The terms 30 bit and 36 bit refer to formats that have an increased number of bits per RGB color channel available (i.e.: 10/12 bit per channel for 30 bit), that gets interpolated back down to 24 bit color for processing. |  | | The term bit depth is used when referring to raster images produced by programs such as PhotoShop and PhotoPaint. |
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http://fla.esf.edu/research/CAVLab/Reference/candbd.htm
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| | IDL Colors on a 24-Bit Display |
 | | The red index is taken to be the lowest 8 bits, the green index the middle 8 bits, and the blue index is the highest 8 bits of the 24-bit value. |  | | That is, the value 100 written as a 24-bit binary number is 00000000 0000000 01100100. |  | | What this means is that IDL in this mode assumes that the value is a 24-bit value, and "decomposes" that value into three 8-bit values, which it uses to independently index the red, green, and blue locations in the color table. |
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http://www.dfanning.com/color_tips/colors24.html
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| | 24 bit soundcards |
 | | The format of the input or output (16 or 24 bit) has no influence on the precision with which the program does its internal signal processing |  | | If you'll buy one of this cards later you'll be able to upgrade to the 24 bit version for the exact price difference between the standard and 24 bit version. |  | | 24 bit recording and playback is currently available only on very good quality soundcards, such as the Creative Audigy 2, MIDIMan Delta cards, Echo Gina, Darla and Layla. |
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http://www.fasoft.com/24bit.html
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| | What does the bit depth and sample rate refer to? Dolphin Music |
 | | 24 analog 24 bit balanced inputs on 1/4 jack. |  | | 12 analog 24 bit balanced inputs & outputs on XLR. |  | | If we were to record at 24 bit then we would have over 16777216 levels for a slice of audio frozen in a single moment of time. |
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http://www.dolphinmusic.co.uk/d2/page/shop/news_story/a/news_id/e/120
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| | Cakewalk Support - Tips for Using SONAR and 24-bit Audio Projects |
 | | must select 24 in the File Bit Depth list, or else the data received from your soundcard will be truncated and stored in your project file as 16-bit samples, defeating the benefits of your cards higher-bit-depth capability. |  | | You may choose a File Bit Depth of either 16- or 24-bits. |  | | Choose a File Bit Depth of 24 if you intend to use your soundcard at 18-, 20-, or 24-bit depth: |
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http://www.cakewalk.com/support/docs/24bittipsold.asp
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| | ongoing · Explaining the 24-bit Base Registers |
 | | As if that wasn’t bad enough for some reason only 24 bits of the register were used for the base addressing. |  | | The other 8 bits you could use for whatever — which, since register space was valuable and the register-register instructions the most efficient, everybody did. |  | | 8-bit Bytes: I’m not sure if this where the term “byte” was formed, but prior to this computers were more commonly 6 bits. |
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http://www.tbray.org/ongoing/When/200x/2004/04/12/FowlerOnIBM
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| | How accurate are the 24-bit mp3 decoders? |
 | | The resulting file was mp3 encoded using mp3enc (which accepts 24-bit accurate input files), and decoded using the programs on test. |  | | Having more bits is the binary equivalent of having more decimal places. |  | | The 17th bit signal actually excites the 16th bit upon decode, all be it in a distorted manner if the 17th bit itself is discarded. |
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http://mp3decoders.mp3-tech.org/24bit.html
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| | Digital Light & Color Message Boards: Advanced Sharpen 48-bit or 24-bit? |
 | | David Blatner and Bruce Fraser in their book 'Real World Adobe Photoshop' do even suggest that you convert your 24-bit files to 48-bit before you start anything like sharpenning etc. As this doesn't add any information to the image, it gives data points more places to land after any step of editing. |  | | The time for noise reduction and sharpening was the same for both the 48 bit and 24 bit versions of the same photos. |  | | I found it took between 7 and 9 percent longer in 48 bit than in 24 bit. |
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http://www.dl-c.com/cgi-bin/discus/show.cgi?tpc=2&post=3220
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| | CodeGuru: Full-Featured 24-bit Color Toolbar |
 | | CBitmap::LoadBitmap() converts the bitmap to the screen's bit depth, so the Win32 function ::LoadImage() is used instead to create a 24 bit DIBSECTION, which is then attached to a CBitmap so it can be passed to CImageList::Add(). |  | | Since the Visual Studio graphics editor can't handle 24 bit images, you must edit the images in another program that can, such as GIMP or Adobe Photoshop. |  | | Making the image lists 24 bits deep requires creating the CImageLists with no images, then loading the images as CBitmaps, and finally copying the CBitmaps into the CImageLists. |
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http://codeguru.earthweb.com/toolbar/HiColorToolbar.shtml
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| | Is 24 Bit Recording Really Better? |
 | | Again, one file was dithered from 24 bits to 16, another was truncated, and three others were reduced to (approximately) 13 bits, 11 bits, and 9 bits respectively. |  | | Even though a 24-bit recording will be reduced to 16 bits for distribution on CDs, conventional wisdom says that recording at 24 bits is always better. |  | | One copy was reduced to 16 bits using SAWPro's "Dither Type 2" algorithm, and the other copy was simply truncated to 16 bits, also in SAW. |
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http://www.ethanwiner.com/BitsTest.html
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| | 24 bit address in 16 bit processor |
 | | Is there an elegant way to access structures in that 24 bit address space or does it have to be bent folded and mutilated to access? |  | | Normally you just add on some high order address bits in custom hardware, perhaps an I/O port, and thus have full 64k segments (addressed by the DPTR) plus another byte that holds the "segment register" (if you want to think of it that way). |  | | Currently all addresses are specified with an 8 bit 'page' and a 16 bit 'address' and processed as such. |
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http://www.keil.com/discuss/docs/thread4698.htm
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| | sound, Soundblaster Live! 24 BIT USB Retail |
 | | - 24 Bit Analog/Digital-Wandlung analoger Eingangssignale mit 96 kHz Abtastrate |  | | - 24 Bit Analog/Digital-Wandlung digitaler Signale mit 96 kHz zum analogen 7.1 Lautsprecher-Ausgang |
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http://www.jamco.de/de/p_1278.html
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| | Introducing DAW2496 |
 | | Together, we have developed 24 bit, 96 kHz software drivers for Sonorus STUDI/O card and appropriate ADAT lightpipe 24 bit, 96 kHz interface daughter card for our 8X96 ADC and DAC. |  | | For example, a setup of 8 inputs and 32 outputs @ 24 bit, 48 kHz requires two (2) Sonorus STUDI/O cards, one (1) AUDI/O AD/9624 (8X96 ADC from Mytek) and four (4) AUDI/O DA/9624 (8X96 DACs from Mytek). |  | | 8X96 ADC (1), 8X96 DAC (1), 8 channel of 24 bit, up to 100kHz AD/DA audiophile quality conversion |
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http://www.sonorus.com/audio/daw9624.html
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| | 16 vs. 24 bit Audio Recording Demystified |
 | | Because I do all my recording on computers with sequencers, 24 bit files seem easier to work with. |  | | My advice is to record at 24 bits/44.1 at minimum and go up to a sample rate of 88.2 or 96 if you think your material warrants it (and you have the disk space). |  | | Today, your audio interface is probably 24 bit and allows you to select sample rate of your choice, 44.1, 48, 88.2, 96 and even 192khz. |
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http://www.tweakheadz.com/16_vs_24_bit_audio.htm
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| | PAR24B 8 Channel 24 Bit Data Acquisition System |
 | | The PAR24B is an 8 channel, 24 bit realtime continuous data acquisition system with an individual A/D per channel architecture. |  | | For the PAR24B 24 bit A/D, highest resolution is in the 10-100 Hz range, with maximum sampling rates of 1 kHz. |  | | Max: 24 bits, Typical: 23 bits at 10 Hz, 20 at 100 Hz, 15 at 1 kHz |
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http://www.symres.com/products/par24b.htm
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| | MIDIBuddy Board - record at 24 bit, mixdown at 16 bit |
 | | In every case where I've started out at 24 bit and dithered down to 16, the result is better sounding than a pure 16 bit session. |  | | you have more data to work with at 24 bit. |  | | Recording at 24 bit does produce a better end result, because it retains more of the dynamics of each recorded instrument. |
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http://board.midibuddy.net/t3202.html
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| | PC AV Tech Sound Card Report: Event Layla - 24 bit analog |
 | | There is some possibility that the instablilty that made it impossible to measure frequency response, only in 24 bit mode, was due to a lack of CPU power on the test computer, which used a K6-300 CPU. |  | | Event Layla - 24 bit analog Sound Card Intermodulation, Analog to Digital |  | | The SNR tests may understate the performance of the card due to ambiguities in the performance of the test software (Spectra Lab) when SNR's are this good. |
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http://www.pcavtech.com/soundcards/layla/analog24
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| | WWWBoard New Message: Message 290: Re: convert from photoshop to JPEG |
 | | Are there any advantages to scanning in 48 bit mode and then converting to 24 bit in photoshop? |  | | Apologies for my enthusiasm!: : Are there any advantages to scanning in 48 bit mode and then converting to 24 bit in photoshop? |  | | I have just noticed in a another message that you explain how to change from 48 bit to 24 bit. |
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http://www.normankoren.com/Tutorials/canoscan4000bbd/messages/290.html
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| | item--i-ALE-AI3.html |
 | | Alesis AI3 Analog Optical ADAT Interface (24 Bit) |  | | In addition to several Alesis products, nearly every digital mixer offers ADAT Optical as a standard or optional interface, so the AI-3 may be used to add analog inputs and outputs to consoles from manufacturers such as Yamaha™, Ramsa™, Spirit™, Mackie™ and others. |  | | The Alesis AI-3 is an affordable, 8-channel A/D/A converter using the ADAT Optical protocol. |
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http://www.americanmusical.com/item--i-ALE-AI3.html
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| | 24 Bit Color and Video Cards |
 | | But my business software will actualy require the 24 bit color (Don't ask me why, I have no idea). |  | | I'm planning to get either a nVidia 6800 Ultra or a Radeon X800 XT, but I've been unable to find out if the new generation of nVidia hardware supports true 24 Bit rendering as the ATI cards do. |  | | Forum overview » Hardware » 24 Bit Color and Video Cards |
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http://www.ntcompatible.com/24_Bit_Color_and_Video_Cards_t28514.html
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| | 16 bit versus 24 bit question - www.ezboard.com |
 | | 24/44 will yield you much better and more detailed sound, and you don't sacrifice a thing with the deeps faculties at 24 bits. |  | | 16 bit versus 24 bit question - www.ezboard.com |  | | The new D1600MkII is a 24 bit machine (16 playback tracks at 24 bit)...however, the DX32 thing is a 16 bit machine as far as I'm concerned (and most people) because to play back 32 tracks, you must record at 16 bits. |
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http://p206.ezboard.com/fdpsworldfrm14.showMessage?topicID=89.topic
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| | Audio Ideas Guide Hi-Fi and Home Theater Equipment Reviews: Assemblage D2D-1 Digital Sample Rate Converter and Assemblage DAC 2.6 96-kHz/24-Bit Digital Converter |
 | | With upsampling we are interpolating data in a similar fashion, but probably with more sophisticated predictive algorithms, and that data resolution is kept, not truncated in the conversion process. |  | | As it turned out, the 518 was a valuable addition, especially when playing our own CDs, some of which are pre- emphasizedto increase low-level resolution at high frequencies). |  | | Numerous other CDs followed, including Jennifer Warnes' The Hunter (fabulous deep bass on all the percussion), Kind of Blue (the CBS Mastersound version: the high hat cymbals on So What just came alive!), and quite a few others. |
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http://www.audio-ideas.com/reviews/digital-sources/assemblage-2-6.html
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| | Java Tip 43: How to read 8- and 24-bit Microsoft Windows bitmaps in Java applications |
 | | The problem is that there are so many image format varieties (1, 4, 8, and 16 bits, among others). |  | | The DIB format preserves explicit information unlike the plain bitmap format which is used for storage of the image in RAM. |  | | I guess one could include 4-bit images by masking the byte |
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http://www.javaworld.com/javaworld/javatips/jw-javatip43.html
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| | Midiman Delta DiO 2496 24 Bit/48 kHz PCI Digital I/O Card |
 | | All data paths support 24 bit 96kHz operation, and the D/A output channels are completely independent of the digital output channels making the Delta DiO 2496 a 2-in 4-out full-duplex card. |  | | All data paths support up to 24 bit/96kHz performance. |  | | The Audiophile 2496 card is intended more for those who need analog inputs, Midi and who usually need only coaxial digital inputs and outputs (you can add optical I/O with the |
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http://www.core-sound.com/dio_2496.html
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| | CodeGuru: Exploring the Internal Structure of a 24-Bit Uncompressed Bitmap File |
 | | The number of bites per pixel: 1bit (two colors black and white), 4 bits (16 colors using a color lookup table stored in RGBQUAD), 8 bits (256 colors using a color lookup table stored in RGBQUAD), and finally 24 bits (2^24 colors using 3 bytes, each for red, green, and blue). |  | | "bfType": The type of this file usually should be two letters, "B" and "M," as two bytes (combined, it is one WORD with the value "B" as the upper 8 bits and "M" as the lower 8 bits). |  | | You can check the Visual Studio's Help file for this structure: |
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http://www.codeguru.com/bitmap/BitmapLoad.html
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| | Dermot's Game Boy(TM) C 24-bit Far Memory Addressing Specification v1.0 |
 | | While conventional memory addresses are two bytes (16 bits), far memory addresses are three bytes (24 bits). |  | | A future specification could specify a different mechanism for 32-bit far pointers, but the author of this document decided at the time that using yet an additional byte is overkill because its only benefit would be allowing the access of all available ROM data, while sacrificing more speed and memory performance (i.e. |
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http://gbdk.sourceforge.net/dgbfar.html
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| | G4 - Feature - The Differences Between 256 Colors, 16-Bit Color, and 24-Bit Color |
 | | As graphic displays on the computer got more sophisticated, people wanted to see photos on their computers and on the Web, so they added even more bits per pixel. |  | | Since a bit has two possible states (1 or 0), each pixel can be in one of two states, on or off. |  | | Four bits can represent 16 possible states because 2 to the 4th power is 16. |
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http://www.g4tv.com/techtvvault/features/5595/The_Differences_Between_256_Colors_16Bit_Color_and_24Bit_Color.html
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| | trance.nu View topic - 32 bit or 24 bit? |
 | | in my opinion i'd stick with 24, coz technology ain't up to level to appriciate 32 bit rate yet. |  | | software typically features 32 or 64 bit float internal processing), but at the end of the day, the signal still has to be output in 24 or 16 bits. |  | | There's really no point for it since the human ear can't distinguish a quality greater than 24 bits, and in most cases even 16 bits is acceptable as the final medium. |
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http://trance.nu/v3/forum_viewtopic.php?topic=109373&forum=14
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