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| | Bit blit - Wikipedia, the free encyclopedia |
 | | Bit blit (bitblt, blitting etc.) is a computer graphics operation in which two bitmap patterns are combined into one using a RasterOp. |  | | The name derives from the BitBLT machine instruction for the Xerox Alto computer, standing for "Bit Block Transfer". |
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http://en.wikipedia.org/wiki/BitBLT
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| | BitBlt |
 | | The name BitBlt is derived from a powerful bit-boundary block transfer instruction of that name found on one of the first machines to support Smalltalk, the Xerox Alto. |  | | As a result, it was decided to use instances of a class (BitBlt) rather than a method to represent copy operations. |  | | RasterOp is a synonym for BitBlt in many graphics systems. |
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http://minnow.cc.gatech.edu/squeak/189
(411 words)
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| | ......: the VB workshop - BitBlt API Tutorial Page :...... |
 | | The BitBlt API call was the first API I learned how to implement, as I suspect may be the case with many who may come across this tutorial. |  | | This tutorial is a revised version of the original BitBlt API primer/tutorial I originally wrote in May, 1998. |  | | BitBlt allows you to transfer those pixels to your destination in a number of different ways. |
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http://www.vbexplorer.com/VBExplorer/library/bitbltprimer.asp
(3487 words)
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| | Xtreme Visual Basic Talk - PictureBox / Label / BitBlt problem |
 | | This will probably be my last resort (bitblt'ing the text), but, it seems like it would be the most efficient since i use the bitblt function several times in my program. |  | | The reason why it has to be a picturebox, and not an image, is because i am having to use the BitBlt function (-so..i need to use a picturebox).. |  | | The only other way I know to help is to just have you post your project as an attachment and I would add the textout code and I would modify the project to add the textout and re-upload it when I get home tonight (late). |
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http://www.xtremevbtalk.com/t148808.html
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| | Visual Basic Explorer- Games, Animation & Drawing |
 | | When we are drawing an image from one Device Context to another, BitBlt is actually copying the value of each pixel in the source picture, and performs a specified Raster Operation on the destination with this copied value. |  | | Though some API calls are more difficult to use and may contain some scary syntax, judicious use of API's can enhance the functionality and features you can add to your programs and are sometimes the only way to do what needs to be done. |  | | You can still use BitBlt even if you don't understand all the specifics of Boolean math -just like you can drive a car without understanding how everything in a car's engine works. |
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http://www.vbexplorer.com/VBExplorer/gdi1.asp
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| | [No title] |
 | | A device context, according to Nigel Thompson in Animation Techniques in WIN32, is a structure that defines a set of graphic objects and their associated attributes, and the graphic modes that affect output. |  | | Handle - This is the handle to the actual memory device context used for the BitmapBuffer object. |  | | The first list of options are the ROP Codes used for subsequent BitBlt's. |
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http://www.geocities.com/SiliconValley/Ridge/3505/vb4gamet.txt
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| | BitBlt |
 | | If the color formats of the source and destination device contexts do not match, the BitBlt function converts the source color format to match the destination format. |  | | For more information, see the RC_BITBLT raster capability entry in the GetDeviceCaps function, as well as the MaskBlt and StretchBlt functions. |  | | If a rotation or shear transformation is in effect in the source device context, BitBlt returns an error. |
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http://msdn.microsoft.com/library/en-us/wceui40/html/cerefBitBlt.asp?frame=true
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| | Blt Testing |
 | | The Windows function called "BitBlt" is used for displaying the results of software rendering, or for software decoding of video playback. |  | | BitBlt is one of those functions that you will wait for. |  | | Also, despite claims to the contrary this new version correctly works on a loaded system, and doesn't break when you move the mouse. |
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http://www.stereopsis.com/blttest
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| | [No title] |
 | | There are several ways to set up a user-defined coordinate system using the painter, for example by QPainter::setWorldMatrix(). |  | | QPaintDevice * src, int sx, int sy, int sw, int sh, Qt::RasterOp rop, bool ignoreMask) This function copies a block of pixels from one paint device to another (bitBlt means bit block transfer). |  | | (Note that these are not member functions.) void bitBlt (QPaintDevice * dst, const QPoint and dp, const QPaintDevice * src, const QRect and sr, RasterOp rop) void bitBlt (QPaintDevice * dst, int dx, int dy, const QPaintDevice * src, int sx, int sy, int sw, int sh, Qt::RasterOp rop, bool ignoreMask) |
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http://www.ibiblio.org/gferg/ldp/man/man3/QPaintDevice.3qt.html
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| | Programmer's Corner - theraje's VB6 Game Tutorial Series I - Drawing with Bitblt |
 | | We declared one static variable (a static variable is declared locally, but keeps its value even after the end of the procedure it is called in) to store what frame we want to draw. |  | | Just great for what I wanted to do, I was using bitblt with Delphi few years ago but I forgot almost everything by always working with database. |  | | We could use another API functions to create memory chunks to store our images, but that's a little off-topic for this tutorial. |
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http://programmers-corner.com/view-article.php/45
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| | _ TUTORIAL: BitBlt & GDI32 for the Thick-Head - visual basic, vb, vbscript |
 | | And why doesn't the image appear on the screen immediately after I use BitBlt; how does this work that placing a form HDC draws the image on the screen; what drawing powers does the form(windows) have that's not in our reach and why can't we tap into them and; I guess that's it for now. |  | | A Device Context is a number that points to an "address" in memory where data is stored, when using BitBlt, we point to the Address where graphical data is stored in memory. |  | | We're gunna be using the function in our example code... |
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http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=36053&lngWId=1
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| | New BitBlt |
 | | In terms of low level graphics this means we (e.g., BitBlt) needs to be able to render to the very same surface that's used for graphics accelleration. |  | | There are many reasons for wanting to have an LEBB version of BitBlt but my primary reason is that of 3D graphics accelleration. |  | | The above is what BitBlt sees logically and is what an MSB system sees physically (e.g., the memory layout). |
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http://minnow.cc.gatech.edu/squeak/1212
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| | Xtreme Visual Basic Talk - Trouble with BitBlt.. |
 | | So the bitblting (with transparent background) is working...leave the picRocket non-visible and it still works to orient the sprite positioning and for collision control. |  | | Pictureboxes are easier to work with then form hdc's - you might even be able to use PaintPicture instead of Bitblt which is a little easier. |  | | That's why I have placed the RenderRocket in the Do While True loop in Form Activate. |
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http://www.visualbasicforum.com/t122730.html
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| | Lucky's VB Gaming Site - BitBlt |
 | | If it is zero than that is telling you that the execution of the statement has failed (You should check the statement for any errors). |  | | The mask is important, it lets the computer know what areas are to be shown (In Fig 3, What is to be shown is black). |  | | it should become a non zero (meaning any number greater than zero) after the BitBlt statement has been executed. |
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http://www.rookscape.com/vbgaming/GBeebe/bitblt.php
(810 words)
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| | BlockBits |
 | | If you want to see real uses of :M BitBlt:, the blitmode SRCCOPY (direct copy of the source block to the destination block) is used twice early in the example program Windemo.dc. |  | | The figure shows some of the possible variations using the function BitBlt, including the use of a brush, as well as the simpler source and destination transfers. |  | | \ BitBlt.F Examples of Raster Operations \ Heavily based on DC.f \ Examples of FillArea and BitBlt. |
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http://www.sunterr.demon.co.uk/Blt/blockbit.html
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| | CodeGuru Forums - BitBlt problem |
 | | I have a menuItem_Click that calls the code below to open a file and then save the form to.jpg format. |  | | When I double-click on the second error message, the "WinGDI.h" file is opened and the error points to a line containing: |  | | I'm trying to save an entire form's graphics to a.jpg file using BitBlt. |
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http://www.codeguru.com/forum/archive/index.php/t-313039.html
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| | Xtreme Visual Basic Talk - Bitblt Collision |
 | | Its not so much putting the image into a variable as storing the position of where your character is in a variable/variables. |  | | You must use it to check collision - bitblt does nothing except drawing the picture - bitblt doesn't have.Left and.Top. |  | | Here's an example of how I do bitblt with variables: |
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http://www.xtremevbtalk.com/t155441.html
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| | Xtreme Visual Basic Talk - BitBlt Tutorial |
 | | You may want to define an hDC and why BitBlt has to use that. |  | | And that’s it I hope you have now begin to understand how powerfull BitBlt can be |  | | GDI32 Programming Part III: Bit Block Transfer (BitBlt) |
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http://irc.visualbasicforum.com/printthread.php?t=126559
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| | Help with error in Windows XP: BitBlt failed:5 |
 | | Help with error in Windows XP: BitBlt failed:5 |  | | Previous message: Help with error in Windows XP: BitBlt failed:5 |
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http://www.realvnc.com/pipermail/vnc-list/2004-August/046317.html
(192 words)
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| | XGA Definition Computer Dictionary Define meaning of XGA |
 | | XGA and 8514 could offload line-draw, bitmap-copy (bitblt), and color-fill operations from the host CPU. |  | | XGA's acceleration was faster than 8514's, and more comprehensive in that it supported more drawing primitives and XGA's 16 bits per pixel (65,536 color) display-mode. |
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http://www.cpupedia.com/definition/xga.aspx
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| | The Old Joel on Software Forum - Bitblt |
 | | Blitting from one piece of video memory to another is *much* faster than blitting into system RAM. |  | | The Old Joel on Software Forum - Bitblt |  | | Anyone who knows Windows internals or graphics cards can help me out? |
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http://discuss.fogcreek.com/joelonsoftware?cmd=show&ixPost=41710
(1406 words)
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| | How To Use Windows BitBlt Function in Visual Basic Application |
 | | Display some graphics on Picture1 by loading from a picture file or by pasting from the clipboard at design time. |  | | If you are using the 32-bit version of Visual Basic use the following Declare statement. |  | | The following defines each of the formal parameters used in the Declare: |
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http://support.microsoft.com/?kbid=147810
(910 words)
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| | Xtreme .NET Talk - Memory leak - drawing images with BitBlt |
 | | Define DeleteObject if it's not already part of your API class. |  | | I couldn't find anything on the net about it. |  | | Xtreme.NET Talk >.NET > Graphics and Multimedia > Memory leak - drawing images with BitBlt |
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http://www.dotnetforums.net/t73547.html
(616 words)
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| | The Bdlg32.exe sample demonstrates four methods for how to place a bitmap on a dialog box in Visual C++ |
 | | One other thing to note is that the CDC and CPaintDC objects in the code above are created on the stack so you do not need to call the Windows API functions DeleteDC() and ReleaseDC() on the memory and paint DC objects, respectively. |  | | For more information about bitmaps and device contexts, refer to the documentation for the Windows API and MFC versions of BitBlt(), SelectObject(), and CreateCompatibleDC(). |  | | In a Microsoft Foundation Class (MFC) Library application for Windows, it is occasionally useful to be able to display a bitmap larger than a normal icon in a dialog box. |
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http://support.microsoft.com/default.aspx?scid=kb;en-us;141863
(1249 words)
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| | [No title] |
 | | Your job, as the project lead / chief assembly * language hacker, is to make it as fast as possible. |  | | the eBook renderer is then invoked * to draw the next page in the next-page buffer while the user is * reading the current page.) * * Unfortunately, the C implementation of bitblt (given below) isn't * fast enough. |  | | If bitblt is used to scroll or move * windows around, then the source and destination graphics memory * buffer is identical, and only the source and destination rectangles * are different. |
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http://www-cse.ucsd.edu/classes/fa99/cse30/assn6/hilevel.c
(473 words)
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| | [No title] |
 | | This means that any code that works on a bitmap will work in a window. |  | | .LP This made it easy to implement any graphics operation (specifically.CW bitblt) on a window. |  | | Define a single operator that can do it all, and implement it really well. |
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http://www.cs.usyd.edu.au/~cs3/comp3100/archive/1998/lect.24
(1569 words)
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| | MATLAB Central - Newsreader - Failed in BitBlt warning ??? |
 | | I got this warning everytime my computer "lock computer". |  | | An open exchange for the MATLAB and Simulink user community |  | | Warning: Failed in BitBlt, device does not support this operation |
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http://newsreader.mathworks.com/WebX?14@124.GdYkawtk6rn.0@.ef129b0
(268 words)
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| | Xtreme Visual Basic Talk - stupid BitBlt problem |
 | | okay, I've been looking into bitblt and stretchblt, and can draw onto the form ok, mess about with coords, DC's etc. But I've tried to implement this into a picturebox, and it just doesn't work. |  | | I get no errors whatsoever so I can only assume the actual blitting code is right. |  | | After lookingat your code you have bitblt in the wrong place |
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http://stats.visualbasicforum.com/t141641.html
(1460 words)
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| | Cirrus Logic - Wikipedia, the free encyclopedia |
 | | CL-GD5422 - Enhanced version of the 5420 (32-bit internal memory interface, hardware BITBLT.). |  | | The '62 is a 64-bit 2D accelerator, including a BitBLT engine, video windows (not currently used by the server), and 64x64 HW cursor. |
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http://en.wikipedia.org/wiki/Cirrus_Logic
(469 words)
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| | BitBlt - GIDForums |
 | | In cb_Check I copy the bitmap to the window, using BitBlt. |  | | While the window is shown, a loop is running: |  | | In the window there are two progress bars and a thumb wheel that changes cVol in it's callback. |
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http://www.gidforums.com/t-4858.html
(447 words)
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| | Xtreme Visual Basic Talk - animation in bitblt |
 | | and is it possible to animate bitblt using DDRAW? |  | | Xtreme Visual Basic Talk > Legacy Visual Basic (VB 4/5/6) > Interface and Graphics > animation in bitblt |  | | You can use a timer but I would suggest a game loop. |
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http://www.visualbasicforum.com/t139809.html
(256 words)
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| | Tutorial (Graphic) |
 | | This problem is easy to be solved, if only we could erase the black background. |  | | In the next chapter, we will discuss about how to create simple animation. |  | | In Bitblt function, we apply this operator in raster operation (dwRop) parameter (remember the last parameter of Bitblt function). |
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http://www.geocities.com/Lukman_VB/VBGaming/Tutorial_02.htm
(317 words)
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| | BitBlt with a resource file : : Community Forums - Developer Fusion, the UK developer community - VB, ASP, C#, .NET, ... |
 | | Index / Visual Basic / General VB / BitBlt with a resource file |  | | Win $$$ of prizes in our Helper of the Month competition! |  | | BitBlt with a resource file : : Community Forums - Developer Fusion, the UK developer community - VB, ASP, C#,.NET, PHP and XML tutorials & source code |
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http://www.developerfusion.co.uk/forums/topic-15821
(219 words)
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| | bitblt from FOLDOC |
 | | Any of a family of closely related algorithms for moving and copying rectangles of bits between main and display memory on a bit-mapped device, or between two areas of either main or display memory (the requirement to do the Right Thing in the case of overlapping source and destination rectangles is what makes BitBlt tricky). |  | | Nearby terms: bit « bit bang « bit bashing « bitblt » bit bucket » bit decay » bit diddling |
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http://www.bonus.com/contour/compdict/http@@/foldoc.doc.ic.ac.uk/foldoc/foldoc.cgi?BitBlt
(75 words)
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| | Xtreme .NET Talk - BitBlt in C# under .NET CF |
 | | If your program uses large amounts of memory but releases it when something else needs it, then what's the problem? |  | | Xtreme.NET Talk >.NET > Graphics and Multimedia > BitBlt in C# under.NET CF |  | | BitBlt is faster than DrawImage but DrawImage supports more features. |
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http://www.dotnetforums.net/t77799.html
(318 words)
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| | BitBlt API Function Demonstration |
 | | Once downloaded, open the.zip file from your local drive using WinZip or a comparable program to view the contents. |  | | More information: Demonstates a basic use of the API function BitBlt : combining a foreground and background via the creation of masks. |
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http://www.freevbcode.com/ShowCode.Asp?ID=1040
(71 words)
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| | bitblt - OneLook Dictionary Search |
 | | bitblt : Free On-line Dictionary of Computing [home, info] |  | | Tip: Click on the first link on a line below to go directly to a page where "bitblt" is defined. |  | | We found 4 dictionaries with English definitions that include the word bitblt: |
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http://www.onelook.com/cgi-bin/cgiwrap/bware/dofind.cgi?word=bitblt
(85 words)
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| | Some Bitblt references |
 | | Unlike previous window software, these primitives extend the domain of the general bitmap operator bitblt to include bitmaps that are partially or wholly obscured %K graphics, overlapping, bitmap layers, bitmap terminals, multiple programming, screen, windows, multiprogramming, low-level graphics, asynchronous windows %O Comput. |  | | Unlike previous window software, these primitives extend the domain of the general bitmap operator bitblt to include bitmaps that are partially or wholly obscured %K bitmap layers, low-level graphics primitives, overlapping asynchronous windows, bitblt %O ACM Trans. |  | | The author describes a set of low-level graphics primitives to manipulate overlapping asynchronous windows, called layers, on a bitmap display terminal. |
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http://www.caldo.demon.co.uk/plan9/soft/bitblt.html
(471 words)
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| | BitBlt in VB.Net (GDI+) - .NET, DotNet, C#, ASP.NET, VB.NET, C++.Net, M |
 | | In VB6 many people used BitBlt as a quick way of doing sprite animation of various types. |  | | BitBlt in VB.Net (GDI+) -.NET, DotNet, C#, ASP.NET, VB.NET, C++.Net, M |  | | This is GDI and probably a 100 times slower than bitblt. |
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http://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=227&lngWid=10
(713 words)
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| | Windows 95 API Guide: BitBlt Function |
 | | BitBlt copies a piece of an image from one object to another. |  | | This function preserves the original size and dimensions of the image piece, unlike the related function StretchBlt. |  | | Declare Function BitBlt Lib "gdi32.dll" (ByVal hDestDC As Long, ByVal x As Long, ByVal y As Long, ByVal nWidth As Long, ByVal nHeight As Long, ByVal hSrcDC As Long, ByVal xSrc As Long, ByVal ySrc As Long, ByVal dwRop As Long) As Long |
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http://www.netchain.com/api/functions/bitblt.html
(299 words)
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| | theodore's visual basic site - programming tips |
 | | Like all API functions, BitBlt needs to be declared as a VB function before it can be used in the VB enviroment : |  | | The method most commonly used for painting sprites is the BitBlt API function. |  | | Notice that the coordinates passed to the MoveMouse procedure are supposed to be of a Single data type, so you may need to use the Csng function to convert them. |
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http://www.geocities.com/SiliconValley/Network/5045/tricks.htm
(4288 words)
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| | [VBnet Bitmaps] Mimicking the PrintScreen Function Using BitBlt |
 | | [VBnet Bitmaps] Mimicking the PrintScreen Function Using BitBlt |  | | Variations on Mimicking the PrintScreen Function Using BitBlt |  | | The following code will copy the contents of the desktop (the screen) into a PictureBox on a form. |
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http://vbnet.mvps.org/code/bitmap/printscreen.htm
(244 words)
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| | Visual Basic Instinct : Creating a preview option for your Win95 screen saver |
 | | Temp = ReleaseDC(PrevHWND, PrevDC) ' If you are running a loop use the IsWindowVisible function ' to detect when the preview window is closed. |  | | DoEvents ' BitBlt a portion of the desktop to the preview window. |  | | PrevDC = GetDC(CInt(Right$(Command$, Len(Command) - 3))) ' Get hWnd to Desktop ScreenhWnd = GetDesktopWindow() ' Get hDC of Desktop ScreenDC = GetDC(ScreenhWnd) ' Not sure why but BitBlt will not work without this line. |
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http://www.vbi.org/Items/article.asp?id=65
(267 words)
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| | Bitblt - OK, I'll try try again on MS Newsgroups |
 | | I guess I'll have to code both GDI and GDI+ and run my own benchmarks. |  | | for bitblt. I have seen PInvoked Bitblt code posted before but always |  | | Great resource, thanks. They even have a short stretch of sample code |
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http://www.msnewsgroups.net/group/microsoft.public.dotnet.languages.csharp/topic8776.aspx
(527 words)
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| | BitBlt or GUI faster? - GameDev.Net Discussion Forums |
 | | (I am hoping the BitBlt() function knows not to draw to a covered window.) |  | | (2) simply BitBlt() the drawn region from the memory device to the screen. |  | | Now when I want to draw on the screen (for example I display waveform audio being received from the soundcard at quite rapid intervals by drawing the background rectangle and then plotting the waveform on top of it with Polyline(). |
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http://www.gamedev.net/community/forums/viewreply.asp?ID=824486
(622 words)
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| | Aximsite - BITBLT .. anyone use it in embedded? |
 | | I just meant that everything is crippled from the desktop version. |  | | I've used BITBLT aquite a bit it with VB, but not Embedded VB.. |  | | Don't know about doing it for VB, but it takes a little effort to do in VC++. |
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http://www.aximsite.com/boards/showthread.php?t=14692
(260 words)
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| | [No title] |
 | | Added ATI GUP bank and display start, and fixed IIT memory detect Added handling of multiple adapters/interfaces Changed Acumos to Cirrus 5402. |  | | Numerus layout and user interface changes Added MXIC scrolling and detection Added the tests for hardware cursor and BitBLT for QVision and Cirrus Added hardware cursor, BitBLT, Line draw and Read/Write bank to many chipsets. |  | | Fixed IIT AGX BitBlt&linedraw and clock handling (almost) Fixed ET4000/W32 BitBlt& added Linedraw Added WD90c33 BitBlt & Linedraw Revised DAC detection rutine Numerous minor fixes & changes. |
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http://www.pdos.lcs.mit.edu/6.828/2004/readings/hardware/vgadoc/WHATVGA.VER
(726 words)
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