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Topic: Games console



  
 Video game console - Wikipedia, the free encyclopedia
A keyboard is available for the gamecube, the Xbox has a hard drive, and it's possible to connect video game consoles to computer monitors and computers to television screens.
Video game consoles have created a whole self-supporting market for thousands of different video game accessory manufacturers who would otherwise not be able to produce their own video game consoles.
These manufacturers have expanded upon the original uses for the game consoles and have even created entirely new ways to both play and use some of the most popular video game systems.
http://en.wikipedia.org/wiki/Video_game_console   (916 words)

  
 Console - Wikipedia, the free encyclopedia
Video game console, a specific device for playing video games
PC game console, a game command-line user interface element originated in Quake
Computer console, a physical device to operate a computer
http://en.wikipedia.org/wiki/Console   (253 words)

  
 Console
More than 10 million units of PlayStation Portable, a hand-held computer game console, have been sold throughout the world, company officials announced Friday.
4Kings new console team is currently in training for the World Cyber Games UK Final Qualifier on the 29th October with the aim of reaching the World Finals in Singapore in November.
Analyst firm Informa Telecoms and Media has announced the fifth edition of its Dynamics of Games report, revealing that the entirity of the game industry will be worth $35.3 billion in 2005, 5.3% higher than in 2004, and that the console sector represents around half of those game revenues worldwide.
http://consoleview.blogspot.com   (1614 words)

  
 Computer and video games - Wikipedia, the free encyclopedia
The first primitive computer and video games were developed in the 1950s and 1960s and ran on platforms such as oscilloscopes, university mainframes and EDSAC computers.
The input is processed by the game and output is presented as events corresponding to the rules of the game environment, usually on a television or computer monitor.
The popularity of computer and video games, as a whole, has been increasing steadily ever since the 1984-1987 dropoff caused by the video game crash of 1983, and the popularity appears to be continuing to increase.
http://en.wikipedia.org/wiki/Computer_game   (3235 words)

  
 Encyclopedia.it: Console
6809, che venne utilizzato nella console Vertex video game console e nel [[[Vertex]] TRS-80...
Pippin è una tecnologia per console sviluppata da Apple Computer durante...
2 home computer notevoli 3 Console notevoli 4 Voci correlate Storia...
http://www.encyclopedia.it/giochi_console/console   (499 words)

  
 Console emulator - Wikipedia, the free encyclopedia
A console emulator is a program that allows a computer to emulate a video game console.
Console games for emulators are generally distributed as ROM images (or simply "ROMs") on the Internet.
Console emulation can also be achieved between consoles (hence cross-console emulation), allowing a video game console to emulate a less powerful one.
http://en.wikipedia.org/wiki/Console_emulator   (1334 words)

  
 Unreal Console Commands
Aliases provide a convenient way to map one word (for example, "Jump") to a complex series of console commands that carry out a particular action.
EXEC filename: Execute the console commands in the filename, default is in the System directory.
"Special input command" refers to console commands which only make sense in conjunction with the press or release of a key, or the movement of the mouse or joystick along an axis.
http://unreal.epicgames.com/Console.htm   (1765 words)

  
 Quake 2 Console Commands
Description: List in console all players in the game.
Description: List in console all players in the game, their score, and the connect time.
All console commands and variables are identified, documented, tagged, and classified.
http://console.planetquake.gamespy.com/commands/quake_2.html   (9965 words)

  
 Game programming - Wikipedia, the free encyclopedia
Game programming, a subset of game development, is the programming of computer, console or arcade games.
Most software engineering students program games as exercises for learning a programming language or operating system.
The game designer will solicit input from both the producer and the art and programming lead for ideas and strategies for the game design.
http://en.wikipedia.org/wiki/Game_programming   (3549 words)

  
 Interesting legality issue: console vs emulator - Indiegamer Developer Discussion Boards
Console emulation is much in the same boat, but it’s usually easier to find and buy an old cartridge than an old game board.
Making a console game to only be played in an emulator is probably fine if you’re using it only as a portfolio piece that you show to potential employers.
Basically, he is not making a game for the console itself, so Nintendo has no way of saying he needs a license.
http://forums.indiegamer.com/showthread.php?t=933   (2820 words)

  
 Halfbakery: Emulator Console
Foobar LLC releases their console 'emulator' as a free download on the Internet for various platforms: Windows, Macintosh, Amiga, andc.
And bear in mind the game machine had a specific processor optimized for games.
Emulating control of a Gamecube from a Gameboy would be quite a challenge.
http://www.halfbakery.com/idea/Emulator_20Console   (700 words)

  
 Video Games - Questionz.net , answers to all your questions
This has happened in cycles of about 5 years or so, in which multiple manufacturers release their consoles within about a year of each other, then they and the video game publishers enjoy several years of game sales until technology has improved enough for a new cycle to begin.
At that point, games for the old consoles generally enjoy some residual sales, but the video game public as a whole has moved on to the new generation of machines.
Video games are made by developers, sometimes individuals, but almost always a team consisting of designers, graphic designers and other artists, programmers, sound designers, musicians, and other technicians.
http://www.questionz.net/Video_games.html   (2336 words)

  
 Use of a Game Over: Emulation and the Video Game Industry, A White Paper
Console manufacturers and game publishers should consider how to build their competitive advantage by responding to the unmet consumer demand that drives the emulation phenomenon, pricing their products reasonably and dynamically so as not to drive customers to emulators, and using the law judiciously to protect their intellectual capital.
Console manufacturers should acquire best of breed emulators and use the acquired IP in their defense against other emulator developers (who often emulate source code from the leading emulators).
Emulating a video game system for the first time, without detailed information on the parent system's hardware and software, can be a time consuming process.
http://www.law.northwestern.edu/journals/njtip/v2/n2/3   (10109 words)

  
 Blender (software) - Wikipedia, the free encyclopedia
Originally, the program was developed as an in-house application by the Dutch animation studio NeoGeo (not to be confused with the Neo-Geo game console) and Not a Number Technologies (NaN); the main author, Ton Roosendaal, founded NaN in June 1998 to further develop and distribute the program.
Although Blender (as of Version 2.41) still lacks features found in current proprietary systems (e.g., ngon based modeling workflow), Blender's workspace management is considered to be amongst the most innovative GUI concepts for graphical tools and is believed to have inspired proprietary software vendors' interface design (e.g., Luxology's Modo).
The first large professional project in which Blender was used was Spider-Man 2, where it was primarily used to create animatics and previsualizations for the storyboard department.
http://en.wikipedia.org/wiki/Blender_(software)   (1395 words)

  
 News - Nintendo registers new patent // Revolution /// Eurogamer
Patent no. 6,955,606, provides details of a technology which allows a technologically superior console to play games from an older, technologically inferior device, using emulation software and a game selection interface.
Although the Revolution Virtual Console is certainly the Nintendo product most likely to feature the technology described in this patent, it isn't the first time that Nintendo has included emulation and game selection options in its products - the most recent to do so being the Nintendo DS.
The patent filing document suggests that it was originally filed in February 2001 and was only approved in October, suggesting that Nintendo has been planning the Virtual Console functionality for its next-generation system since around the launch of the GameCube.
http://www.eurogamer.net/article.php?article_id=61927   (302 words)

  
 JupiterResearch - Personal Computer and Console Games
Through consumer surveys, online analysis, case studies and usage models, this service will help video game and interactive media companies understand consumers' adoption of new and evolving consoles, platforms and other entertainment hubs for gaming.
In anticipation of the next console cycle, game publishers are jockeying to improve market position through acquisitions and exclusive deals.
While we revisit changes in core audience elements such as device ownership and game preferences we also examine media consumption patterns to help suppliers better understand this important segment.
http://www.jupiterresearch.com/bin/item.pl/research:service/111   (604 words)

  
 Nintendo Revolution - Wikipedia, the free encyclopedia
According to Satoru Iwata, it is meant for playing "the existing games, virtual console games, and multi-platform games".
This allows parents to set the age level of the system, and when a disc is inserted, it will read the content rating encoded on the game discs; if this rating is greater than the system's age level setting, the game will not load unless the user correctly enters a password to override the setting.
Nintendo has filed a patent for a method of playing games for older less capable systems on a more capable system.
http://en.wikipedia.org/wiki/Nintendo_Revolution   (2511 words)

  
 Nintendo
Game Boy - Portable black and white handheld system.
Until mid- 2002, the company also claimed that emulators have no use other than to play pirated video games, contested by some who say emulators such as LoopyNES (for NES) and VisualBoyAdvance (for GBA) have been used to develop and test independently produced software.
Famicom Disk System Japan only) - A large number of stores in Japan had "Disk Writers" with games stored in them that could be downloaded to a non-standard floppy disk for ¥2,000.
http://www.sciencedaily.com/encyclopedia/nintendo   (2511 words)

  
 Console game - Wikipedia, the free encyclopedia
This is because video game consoles had dedicated graphics hardware, were able to load data instantly from ROM, and a low resolution output would look better on a television because it naturally blurs the pixels.
Each video game is usually contained on a specifically designed multimedia disc or cartridge, which are generally sold separately from the console and each other.
The game consists of manipulatable images (and usually sounds) generated by a game console, and displayed on a television or similar audio-video system.
http://en.wikipedia.org/wiki/Console_game   (1830 words)

  
 Nintendo-Revolution: Definitive speculation
I can announce that games specifically developed for both the Sega Genesis and the NEC Turbo Grafx system will also be available for Nintendo Revolution via the Virtual Console.
Revolution owners will be able to relive their past gaming glories from the Sega Genesis console by playing a “best of” selection from more than 1,000 Genesis titles, as well as games sold for the TurboGrafx console (a system jointly developed by NEC and Hudson).
However, on the Revolution, the battles shift into a first person mode, which allows the player to really feel like they are dueling a foe rather than playing a game.
http://nintendo-revolution.blogspot.com   (5011 words)

  
 Online Gaming : Game Demos, Game Reviews, and Game News
The game guru discusses compatibility, hardware vs. software, and which console he can't wait to get his hands on
Producers of games for consoles are targeting females with titles that cross instructional workout videos with immersive game environments
Students are learning from a computer simulation that borrows elements from shoot-'em-up games.
http://www.businessweek.com/innovate/gameroom   (1850 words)

  
 Timeline of video games
Sinclair Research releases the ZX Spectrum home computer, at the time the most common gaming computer in the UK Warner Communications' Atari releases the Quantum arcade game; releases the Atari 5200 home console
Nintendo releases the Famicom home console in Japan; MCA vs Nintendo lawsuit: MCA sues Nintendo over the title resemblance of the Donkey Kong video game to the King Kong movie.
Camerica Ltd. Nintendo sues Camerica over patent violations of the Game Genie for the NES console.
http://www.worldhistory.com/wiki/T/Timeline-of-video-games.htm   (4585 words)

  
 Learn more about Timeline of video games in the online encyclopedia.
Game Boy Advance SP (GBA SP) handheld console which is an enhanced version of the Game Boy Advance.
GP32 (Game Park 32) wireless-multiplayer multimedia handheld console
Phantasy Star Online video game, the 1st online console RPG game
http://www.onlineencyclopedia.org/t/ti/timeline_of_video_games.html   (4585 words)

  
 Computergram International: Telstra and Sega in Internet Game Console Pact
Telstra and Sega in Internet Game Console Pact
Australia's leading carrier Telstra Corp is to launch an internet service for TV game consoles in partnership with game maker Sega Enterprises Ltd. The Sega Dreamcast, the first TV-based internet console to be marketed in Australia, will be launched November 30.
Computergram International: Telstra and Sega in Internet Game Console Pact
http://www.findarticles.com/p/articles/mi_m0CGN/is_1999_Nov_3/ai_57162560   (380 words)

  
 Console Emulation
Generally speaking, console emulation gives someone the ability to run their favor console game on their computer.
The console emulators that were written were for earlier console system, such as the Atari 2600, the NES and the C64.
In order to understand how the spread of console emulation has affected the emulation scene itself, it is helpful to think about its evolution in three time periods: the golden age, the middle age and the new age.
http://www.emulationzone.org/ece494/paper.htm   (3061 words)

  
 Web Directory > Games > Console - Most Popular Sites - Search Engine
We have news, reviews, previews, screenshots, console images, game lists, games, specs, and more
A section listing the most popular and best console game sites.
Comprehensive and very popular console games site featuring news, previews, reviews and free downloadable movies.
http://www.mostpopularsites.net/mtree/Games/Console   (242 words)

  
 Emulation Camp
Tickle, the arcade emulator, and the discrete logic emulator (discrete logic games contain no CPU - Tickle is an emulator rather than a simulator, as it accurately reproduces each of the circuits of the original game) for Windows, has been updated.
This emulator emulates several arcade games that are supported by MAME, as well as the discrete logic Pong clone, Rebound.
PC88QuasiDC is a port of the PC88 computer emulator Quasi88 SDL to the Dreamcast.
http://www.emucamp.com   (1479 words)

  
 Home from World Wide Web Find
GameCube home console Game Boy Advance (GBA) backwards-compatible handheld console Panasonic Q multimedia console Significant Software: Infogrames Entertainment SA Atari Anniversary Edition collection for the Dreamcast console and PC Nikkei News reports...
Hardware: Game Park Inc. GP32 (Game Park 32) wireless-multiplayer multimedia handheld console Indrema L600 Entertainment System multimedia home console Microsoft Corporation Xbox home console Nintendo Co. Ltd.
The Modular Network - A growing network of modular home...
http://www.worldwidewebfind.com/Home.html   (1479 words)

  
 The Console
This is the place where you find reference material which identifies all the console commands and command line parameters for Quake and Quake 2 based games.
This section contains documentations on console commands and command line parameters for Quake and Quake 2 based games.
This would be the place to look if you are planning on learning how the console works, how aliases function, and how scripts are created.
http://console.planetquake.gamespy.com   (358 words)

  
 Windows Vista as virtual console(?) - Beyond3D Forum
This served as the foundation for a graphics API that could radically change the way games look and really take PCs to that next quantum leap, even over next-generation consoles.
Live compability is not a big suprise, specialy after Allard talked about a game here in PC it is a RTS and in consoles a F/TPS, that and a altered versions would be nice (although it should be possible make that only on PC/console).
1) A PC environment that, functionally, is more akin to a console.
http://www.beyond3d.com/forum/showthread.php?t=22260   (1908 words)

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