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Topic: DirectX



  
 DirectX - Hutchinson encyclopedia article about DirectX
Programming interface developed by Microsoft to simplify the problem of writing programs to use the wide variety of graphics hardware – particularly the number of different 3-D graphics cards – found in personal computers.
Programmers can write to the DirectX software layer, which in effect converts these general instructions into the commands required by specific pieces of hardware.
http://encyclopedia.farlex.com/DirectX   (110 words)

  
 DirectX Help
DirectX is a DirectX extension of the Video and Sound drivers and it is recommended that they not be uninstalled as it could cause additional issues to the computer system.
First released in 1996, DirectX is a set of APIs (Application Program Interface) developed by Microsoft to allow all programs to write instructions for hardware without knowing exactly what hardware is within the computer.
A lot of issues that DirectX may cause, such as error messages, lockups, and or crashes, can be resolved by completely shutting down the computer, waiting a couple seconds, and turning the computer back on.
http://www.computerhope.com/directx.htm#a0   (1543 words)

  
 All About DirectX
DirectX basically puts the responsibility of hardware support on the hardware manufacturer rather than the software developer, which really leads to optimal software performance and hardware compatibility.
Unlike console gaming machines such as the PlayStation or GameCube, for example, computer game developers are producing a game that needs to be designed to work well on a variety of systems — as opposed to one system that is the same for all end-users.
Direct X is a set of APIs (application program interfaces) developed by Microsoft that enables programmers to write programs that access hardware features of a computer without knowing exactly what hardware will be installed on the machine where the program eventually runs.
http://www.webopedia.com/DidYouKnow/Hardware_Software/2005/directx.asp   (1231 words)

  
 NodeWorks - Encyclopedia: DirectX
DirectX is a collection of APIs for easily handling tasks related to game programming on Microsoft Windows.
Nevertheless, the other APIs of DirectX are often combined with OpenGL in many computer games because OpenGL does not in itself include all of DirectX's functionality (such as sound or joystick support).
The various components of DirectX are in the form of COM-compliant objects.
http://pedia.nodeworks.com/D/DI/DIR/DirectX   (811 words)

  
 Game programming with DirectX
However, DirectX is (in my opinion) the most horribly designed API I've ever seen, and I would hate for any newbie game programmers, whose first API might be DirectX, to walk away thinking that it is in any way an example of how a games API should look.
DirectX is bulky, poorly documented, unnecessarily overcomplicated, proprietary, and there was never any technical for the existence of large portions of it, such as Direct3D (Microsoft ignored the existing industry standard OpenGL simply because it wasn't theirs and it wasn't tied to the Windows platform, not because they thought they could offer a better solution.)
There is already a free class library for DirectX called CDX, and if that works for you then rather use that (and contribute to it) than further fragment software development.
http://www.scorpioncity.com/djdirectxtut.html   (2121 words)

  
 DirectX - GPWiki
DirectX is a collection of DLLs that contain functions useful to game programmers, and best of all, these functions shield the programmer from issues arising from the differences in hardware from system to system.
In other words, DirectX allows programmers access to fast graphics, sound, and input functions while shielding them from having to test for the capabilities of the computer on which their program is running.
DirectX will assay these capabilities for you, and even if they are not present, they may be emulated for you (in many cases).
http://gpwiki.org/index.php/DirectX   (522 words)

  
 The Adrenaline Vault Hardware
DirectX was primarily developed for Windows 95/98, but Windows NT 4.0 currently supports a subset of DirectX.
Long answer: DirectX is a set of components, referred to as the Foundation, developed to provide Windows-based programs with high-performance, real-time access to available hardware on current computer systems.
DirectX has been released as part of the Microsoft Game Software Development Kit (SDK).
http://www.avault.com/hardware/index.asp?reviews=directxfaq   (1076 words)

  
 Microsoft DirectX killing innovation
DirectX, for those who have had their heads in the sand, is Microsoft's standardized interface to ensure windows compatibility with most of today's games.
In some ways, this is the prudent thing to do because including features that are not supported under DirectX would require special porting of any game to a graphics card to utilize additional features.
In other ways, its a frightening trend as the graphic industry has the next generation of features laid out by the ever-benevolent Microsoft.
http://www.theinquirer.net/?article=8556   (820 words)

  
 DirectX .X Geometry Import Converter
The second optimizer is useful if you batch import a number of DirectX files and find that there are a number of yellow folders (one per imported file) with one a single object in each folder.
A limiting factor of the DirectX file format is the lack of an ambient shading coefficient in the material definition.
This must be placed either in the top-level Okino home directory, in the Windows system32 directory (for Windows XP/2000/NT) or the Windows system directory (for Windows 98/95).
http://www.okino.com/conv/imp_xof.htm   (2330 words)

  
 the DirectX eXperience
DirectX is a set of development libraries for high performance games under Windows95 and soon WindowsNT.
The second way is to purchase the Book 3D Graphics Programming for Windows 95 or other Microsoft Press Books, which have DirectX on the accompanying CDs.
The first way is by subscribing to the Microsoft Developer Network.
http://www.geocities.com/SiliconValley/Way/3390/whatisdirectx.html   (216 words)

  
 Unexpected Behavior After Changing Settings in the DirectX Tool
The original settings in the DirectX tool are based on installed hardware and drivers, and vary from computer to computer.
The DirectX tool is not designed to solve problems with DirectX.
The DirectX tool is available only when you install the Microsoft DirectX Software Development Kit (SDK).
http://support.microsoft.com/?scid=184892   (307 words)

  
 DirectX Geometry Export Converter
Due to a limitation of the DirectX file format polygon vertices have to be duplicated in order to properly output the (u,v) texture coordinates.
Inside a DirectX file a 2d bitmap texture can be applied to a material using the “TextureFilename” command whose argument is a filename to a BMP or PPM formatted bitmap image.
This DirectX export file converter is a complete implementation of the DirectX file format specification.
http://www.okino.com/conv/exp_xof.htm   (3379 words)

  
 DirectX
It is expected to be buggy but has enough information to allow you to learn about the new directx 9 managed code.
The Managed DirectX Application Wizard has created this "ShootDDraw" project for you as a starting point.This file contains a summary of what you will find in each of the files that make up your project.
True Vision wraps the DirectX framework for a more straightforward way of 3D game development in.NET.
http://www.c-sharpcorner.com/Article/frmDisplayArticles.aspx?SectionID=1&SubSectionID=63   (580 words)

  
 What is DirectX? - A Word Definition From the Webopedia Computer Dictionary
A set of APIs developed by Microsoft that enables programmers to write programs that access hardware features of a computer without knowing exactly what hardware will be installed on the machine where the program eventually runs.
While you may be familiar with the "Would you like to install DirectX now?" window, do you know what DirectX is, and why it is important to keep an updated version of it on your PC?
Offers a collection of articles, book reviews, resources, and tips and tricks for DirectX development and Windows 95 games programming.
http://www.webopedia.com/TERM/D/DirectX.html   (281 words)

  
 The ZBuffer: Managed DirectX Resources
Managed DirectX 2.0 will continue to ship as a beta in subsequent SDK releases of the DirectX SDK until a beta of the XNA Framework is made available.
Managed DirectX 1.1 versions are in the format 1.1.29xx.0 Managed DirectX 2.0 versions are in the format 2.0.x.0.
Microsoft are looking for folk to share their experience programming with Managed DirectX and other game development technologies.
http://www.thezbuffer.com   (3051 words)

  
 CodeGuru: DirectX
It is built on top of Microsoft Windows and DirectX technology and offers simple to use C++ wrappers for all aspects of game development.
CDX is a free GDK (Game Development Kit) which is comprised of a set of C++ wrapper classes for writing Windows games.
You'll use the Win32 API, MFC and DirectX to draw 2D graphics in the view window.
http://www.codeguru.com/Cpp/G-M/directx   (797 words)

  
 ONDotnet.com -- Introduction to Programming with Managed DirectX 9.0
Another choice is DirectX, which has been steadily increasing its functionality, stability, and market share among developers writing all sorts of Windows multimedia software, games, and other applications that make use of 2D and 3D graphics.
Note that programming with Managed DirectX 9.0 is something that you should attempt after you master programming C# or VB.NET, or you will find it a frustrating experience.
The DirectX DLLs are put into the C:\WINDOWS\assembly\GAC directory, where they are essentially inaccessible to your development environment, be it Visual C# or Visual Basic.NET.
http://www.ondotnet.com/pub/a/dotnet/2003/06/02/dx9.html   (1622 words)

  
 DirectX Questions & Answers
Each DirectX function returns a HRESULT, you can pass that to an error function to get an error string and then output it to the debug pane or the window.
You could even, if you wish, use OpenGL for graphics and the other APIs of DirectX for input, networking etc. If you are looking for a career in the games industry I would advise you to learn DirectX.
I have a class that is full of static helper functions which includes a function to check if a hr value is failed.
http://www.toymaker.info/Games/html/directx_q_a.html   (2698 words)

  
 DirectX.Com Main
DirectX 9 and 10 show that Microsoft is learning to talk, listen, and work with the chip and gaming companies.
Meltdown covers all aspects, from shader programming to QA'ing DirectX apps, including the test suites, where you can bring your code and run it on the latest GPUs and CPUs and talk to the engineers about how to optimize your software.
I've not been a fan of DirectX's piecewise distribution of shader technology - not so much for the hardware folks as for the consumers.
http://www.directx.com/archive_2003.htm   (9928 words)

  
 :: a n d y p i k e . c o m :: tutorials > directx 8 > 1: Getting Started
This is the first in a number of tutorials that should at least help you on the way to make Windows games using Microsoft DirectX 8.
Then we use the BeginScene method of our device object to tell DirectX that we are about to start drawing.
Once we have finished drawing, we use the EndScene method of our device object to tell DirectX that we have finished drawing.
http://www.andypike.com/tutorials/directx8/001.asp   (1268 words)

  
 GameDev.net -- DirectX
GameDev.net is proud to be part of the Microsoft DirectX Developer Community.
Provides instructions and a wrapper class for loading and MD2 model in DirectX 8.
With DirectX 7 comes many improvements to the Direct3D component.
http://www.gamedev.net/reference/list.asp?categoryid=24   (1753 words)

  
 Directx - DirectX Resource Center
Full text of the article, 'DirectX and the.NET Programmer&; from Dev Source, a publication in the field of Computers and Technology, is provided free of
DirectX v8.1b - Microsoft DirectX 8.1b is the latest version of DirectX technology, which delivers fast performance
Get the latest version of DirectX and find other important DirectX updates for your version of Windows.
http://male.yourwebfind.com/ywfd/male-directx.htm   (255 words)

  
 A guide to sound cards and digital sound
Windows 2000 was the first NT-based version of Windows to include DirectX.
The performance should be increased with 20% compared to version 6.1.
To make sure that the new products work together with all software, the drivers have support the latest version of DirectX.
http://www.karbosguide.com/hardware/module7c5.htm   (333 words)

  
 DirectX - Dev Hardware
DirectX Software forums discussing media programs which as Winamp, Xmms, and WMP.
Discuss DirectX in the Software forum on Dev Hardware.
andnbsp;Microsoft says that since winXP has integrated directx8.1, that there is no reason to need a dl for it as directx cannot be uninstalled.
http://www.devhardware.com/forums/software-27/directx-3120.html   (471 words)

  
 DirectX FAQ
Additional information can be found at Microsoft's official DirectX 7 Developer FAQ and DirectX 8 Developer FAQ.
This page is made available to provide answers to Frequently Asked Questions that are encountered by software developers using DirectX.
I have heard that DirectX 8.1 no longer supports Windows 95.
http://www.mvps.org/directx/faq/faq.htm   (915 words)

  
 DirectX 9.0c
DirectX 9.0c is in Windows XP SP2, Server 2003 SP1 and the Windows XP x64 Professional Version.
The graphics part of Vista will be DirectX 10 (previously we had been told it would be called Windows Graphics Foundation (WGF) or DirectX Next but this has since changed).
It captures information whilst your game is running and then produces a breakdown of the work done by the CPU and GPU so you can optimise your code.
http://www.toymaker.info/Games/html/directx_9_0c.html   (1719 words)

  
 DirectX
Finally, we will develop this into a framework you can use to build your own DirectX applications.
Don't worry, there's nothing new to learn - we're just doing this to simplify the DirectX code.
Download this tutorial in ZIP format (does not include code ZIP files).
http://www.sunlightd.com/Windows/DirectX   (274 words)

  
 DirectX Buster
DirectX Buster is a DirectX uninstaller for Windows 9X, ME and W2K.
It uninstalls DirectX from version 5 up to version 8.1 without any problems.
DirectX 9 Uninstaller for Windows XP (external link)
http://www.dxbuster.de/index_e.shtml   (265 words)

  
 DirectX
The Extras are tools and utilities not included in the Microsoft DirectX 8.1 Software Development Kit (SDK) or Componentized SDK downlo...
DirectX 9.0 Software Development Kit (SDK) with DirectX 9.0b Runtime
DirectX 8.1b for Windows 98, ME, 2K, and XP
http://www.fileplanet.com/78565/0/section/DirectX   (256 words)

  
 CodeSampler.com - Direct3D and OpenGL code samples for game and graphics programming
Here you can find and download source code samples and tutorials written in languages such as C++, C#, Python, and Lua, which I think will be very helpful to anyone wanting to program and design their own games, games engines, or level editors.
According to the official Cg samples, this is the correct way of retrieving the optimal options for a particular profile, but the options it returns do not appear to work.
For the rest of you, I’m sorry, but I’ve had my hands full ever since I decided to create a lecture and PowerPoint slide presentation concerning multithreaded programming.
http://www.codesampler.com   (1589 words)

  
 DirectX 9.1 due Spring 2003
Unlike with previous versions, DirectX 9.1 will not bring new shaders that should be implemented in any hardware, these will come at the end of next year.
In answer the question of why Microsoft wants to introduce Pixel Shader 3.0 before you will be able to have hardware to support it, is to give time for programmers to learn about this new shader model before hardware and possible speed up acceptation and transition process which is indeed painful one.
ATI did a similar thing to Nvidia with DirectX 8.1, where they introduced Pixel shader 1.4 with more instructions and improvements, leaving an Nvidia Geforce 3 card to support "just" DirectX 8.0 but not DirectX 8.1.
http://www.theinquirer.net/?article=5337   (472 words)

  
 Steve C. Orr - DirectX Special Effects
By exploiting the capabilities of Microsoft DirectX, you can give users eye candy that will make visiting your Web site a memorable experience.
Most other browsers do not currently support filters, but they degrade nicely so don’t let that hinder development.
Use DirectX Transitions to entertain your users with interesting page navigation animations.
http://steveorr.net/articles/DirectX.aspx   (1627 words)

  
 Technical Articles
This area is aimed at highlighting the changes that will have to be considered when making the move to DX 8 with your existing code.
The first in a series of articles targetted at DirectX Effect Files, provides an introduction to the use of Effect Files with the D3DX framework.
In this article we'll look at an easy way to implement linear depth values using a Z-buffer, by implementing transformation in a programmable vertex shader.
http://www.mvps.org/directx/indexes   (1250 words)

  
 "Slipstream" DirectX9 to XP! - Flexbeta
You can use the Setup Manager (setupmgr) tool to create the distribution folder with the required structure; see the Windows XP OPK documentation for details.
NOTE: You do not need any switches to install the OPK version of DirectX 9.0.
Boot the target machine with the OPKTools CD and the winbom.ini floppy and let the installation complete.
http://www.flexbeta.net/forums/index.php?act=ST&f=38&t=930&hl=   (766 words)

  
 The Old New Thing : What happened to DirectX 4?
I always thought DirectX 4 was the bit-more-than-3 but not quite 5 version that came with Windows NT 4.0 (and couldn't be upgraded).
Sorry I didn't work on that part of DirectX.
I think the 4 major version was for Windows 2000.
http://blogs.msdn.com/oldnewthing/archive/2004/01/22/61647.aspx   (1565 words)

  
 Microsoft quietly releases first glimpse at DirectX 10 TG Daily
The first DirectX 10 components arrive just in time for the upcoming second Beta of Windows Vista, which Microsoft promised to integrate significant enhancements not only on in terms of feature set, but also in driver and multimedia support.
The download, weighing in at a hefty 326 MByte, also includes a beta version of Microsoft's Windows Game Explorer that allows developers to add parental controls and auto-updating features to their games.
According to Rudolph Balaz, a Microsoft developer for Direct3D and OpenGL, DirectX 10 will only work with the new operating system.
http://www.tgdaily.com/2005/12/13/directx-10-preview   (459 words)

  
 Microsoft DirectX - WinPlanet Windows Software Reviews and Downloads
While DirectX 6.0 has been included with Windows 2000 and Windows 98 SE, for Windows 95/98 users this upgrade is the only way to get your hands on the latest DirectX technology.
You are in the: Small Business Computing Channel
Microsoft DirectX - WinPlanet Windows Software Reviews and Downloads
http://cws.internet.com/ms-directx.html   (171 words)

  
 DirectShow (DirectX) Video Capture and Imaging Software for Windows 2000/XP. Comprehensive Library of DirectShow ...
The use of hardware and software with standardized interfaces (Microsoft DirectShow/ DirectX) to ensure our products future, and ease of use.
Should you have any queries, comments, or questions, don't hesitate to contact us through our support page or directly.
DirectShow (DirectX) Video Capture and Imaging Software for Windows 2000/XP.
http://www.montivision.com   (188 words)

  
 Download the latest DirectX 9.0 or past versions of Direct X
Download Microsoft DirectX 9.0, 8.0, 8, 7.0, DirectX 6.1, and download earlier DirectX versions.
Download the latest DirectX 9.0 or past versions of Direct X
You will also find Direct X SDK, and all the vb-runtime files.
http://pacosdrivers.com/dx.asp   (64 words)

  
 Beyond3D - Which was nice.
While the first 7 revisions for DirectX were met with mostly evolutionary enhancements and additions focused on very specific graphics features, such as environment and bump mapping, DirectX8 broke the trend and introduced a number of new, general-purpose systems.
While the next major revision for DirectX is not expected until Longhorn’s launch, Microsoft’s DirectX group has been briefing developers on what’s in store for “DirectX Next” with presentations at Microsoft Meltdown and other developer conferences.
Recently, this presentation was made available to the public via Microsoft’s Developer Network.
http://www.beyond3d.com/articles/directxnext   (653 words)

  
 How to Download and Install DirectX
For additional information about how to determine the version of DirectX installed on your computer, click the following article number to view the article in the Microsoft Knowledge Base:
This article contains instructions about where to download and install the most recent version of Microsoft DirectX.
For additional information about DirectX for the home user, visit the following Microsoft Web site:
http://support.microsoft.com/default.aspx?scid=kb;en-us;179113   (156 words)

  
 DirectX Resource Center
For more information on DirectX 9, visit the Microsoft DirectX site.
Here's a list of classes and libraries that are handy for DirectX development.
Whether you're wanting to write your own game, media player, a better system admin tool with a 3D UI, you name it...
http://www.gotdotnet.com/team/directx   (161 words)

  
 DIRECTX 3D GAMES
Visiting this web site without first upgrading your browser may result in unreliable behavior.
Quake,QuakeII and HexenII 3d Levels with SPHERE3D ORIGINAL DIRECTX GAME
Year 2006 Security Software, Graphics and 3d Game Center : 3D DIRECTX MULTIPLAYER GAME CENTER
http://www.nvo.com/stanmorgan/productcatalog   (110 words)

  
 Flaming Speed DirectX Tutorial
I believe that DirectX is where the industry is going, and hopefully after learning what you've learned so do you.
An example of a game that uses a large amount of DirectX would be Starcraft.
A very easy way to network games, with latency settings, built in chat rooms, and several other ways to customize a network game.
http://www.programmingcentral.com/source/ddraw.html   (512 words)

  
 Intel® Graphics Gaming Guide - DirectX* Compatibility
Some DirectX components require support from the graphics driver in order to function properly and provide the best gaming performance.
Microsoft* DirectX* is set of APIs (Application Programming Interface) for games and multimedia applications.
Support for the latest version of DirectX is usually available in the latest graphics driver version.
http://www.intel.com/support/graphics/sb/CS-010473.htm   (134 words)

  
 DirectX Tutorials - HelloTeapot
This is a big improvement over what was available in the past with D3DX, where these functions all existed in the same place.
DirectX 9 SDK - this provides you with the developer version of Managed DirectX that can be referenced from Visual Studio.NET.
The language is up to you; this tutorial covers both C# and VB code.
http://www.gotdotnet.com/team/directx/learn/tutorials/helloteapot.aspx   (1358 words)

  
 :: a n d y p i k e . c o m :: tutorials > directx 8
We'll change our code and add a light source in the center of four rotating cudes, all of which have textures.
In this tutorial we will use all of the skills we have gained to create our first game: 3D Pong Tennis.
We will modify the code from the last tutorial so that we have 5 rotating cubes, each with a different texture.
http://www.andypike.com/tutorials/directx8   (379 words)

  
 DirectX - The Sonic Spot
Home : Software : Miscellaneous : System Add-Ons : DirectX
DirectX is the multimedia system foundation for the Windows operating systems.
Through DirectX, programs take full advantage of your system to give you the best multimedia experience possible.
http://www.sonicspot.com/directx/directx.html   (151 words)

  
 Download details: DirectX 9.0c End-User Runtime
DirectX 9.0c Redistributable for Software Developers - Multilingual
Microsoft DirectX® 9.0c End-User Runtime will update your current version of DirectX — the core Windows® technology that drives high-speed multimedia and games on the PC.
DirectX 9.0 includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX 9.0 APIs.
http://www.microsoft.com/downloads/details.aspx?FamilyId=0A9B6820-BFBB-4799-9908-D418CDEAC197&displaylang=en   (220 words)

  
 Don Syme's WebLog on F# and Other Research Projects : F# and DirectX - Jack Palevich's Tutorial
I've suggested some refinements to Jack's code for the first tutorial (I'll do the same for the later tutorials soon) - this is exactly the kind of situation where F#'s "value recursion" comes in handy to create mutually referential objects without using "null" pointers.
I've got the feeling that F# and DirectX will turn out to be an excellent combination - I've been playing with some DirectX samples recently, but Jack's is clearer and more to the point, and what's more is actually up on the web rather than being somewhere on my computer :-).
Monday, March 07, 2005 5:46 PM by Don Syme's WebLog on F# and Other Research Project
http://blogs.msdn.com/dsyme/archive/2005/01/16/JackPalevichAndDirectX.aspx   (729 words)

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