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| | <b>Luab> programming language - Wikipedia, the free encyclopedia |
 | | <b>Luab> is commonly described as a "multi-paradigm" language, providing a small set of general features that can be extended to fit different problem types, rather than providing a more complex and rigid specification to match a single paradigm. |  | | In the Klango Environment, <b>Luab> is used as a programming language for developing audio games and applications, a software dedicated to the blind and visually impaired. |  | | <b>Luab> Player is a port designed to run on Sony Computer Entertainment's PlayStation Portable to allow entry-level programming. |
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http://en.wikipedia.org/wiki/Lua_programming_language
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| | Virtual |
 | | Our interests span many fields of knowledge; from art and music to networking, database systems, and artificial intelligence programming. |
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http://virtual.dyc.edu/virtual_links.html
(30 words)
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| | Zaurus Software Index |
 | | Frink is a programming language and calculation tool. |  | | From the world-renowned publisher of the most widely used dictionaries and language references comes the OFFICIAL version of crossword! |  | | Mona is a symbolic circuit analysis program capable of computing voltages and currents in terms of component variables. |
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http://zsi2.stonekeep.com/index.php?v=l&n=10000
(1785 words)
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| | Marco Pontello's Home - Links - Usefull stuff |
 | | WEBster - The Place on the Net to Learn Assembly Language Programming |  | | Programmers Heaven.com - The most complete online source to download free programming files, source code, tools and more for a whole range of languages and technologies, including VB, C/C++/C#,.NET and Java |  | | Wotsit's Format - The Programmer's File Format Collection |
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http://mark0.ngi.it/links-useful-stuff.html
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| | Lightweight Languages 2003 Abstracts |
 | | Many programming languages commonly used for interactive Web programming do not help the programmer to solve her problems. |  | | <b>Luab> is a scripting language with a growing number of users, mainly in the game industry. |  | | WASH/CGI is a family of four lightweight languages specifically designed to tackle the different aspects of interactive Web programming with greater ease by dealing with such problems internally instead of putting all the burden on the programmer. |
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http://ll3.ai.mit.edu/abstracts.html
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| | Gavin Wraith's HomePage: index |
 | | Many of the structures that are hardwired into other programming languages are not built into <b>Luab> but are nevertheless definable, often in a variety of ways. |  | | As well as an introduction to <b>Luab> there is a lot in this book about general programming techniques: iterators, coroutines, object-orientation, privacy, inheritance... |  | | This makes <b>Luab> an interesting choice of language for learning about and experimenting with general programming concepts. |
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http://www.wra1th.plus.com/lua
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| | <b>Luab> programming language - Wikipedia, the free encyclopedia |
 | | The <b>Luab> (pronouced LOO-ah, or /'<b>luab>/ in IPA) programming language is a lightweight imperative and procedural language, designed as a scripting language with extensible semantics as a primary goal. |  | | <b>Luab> was created in 1993 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, and Waldemar Celes, members of the Computer Graphics Technology Group at the Pontifical University of Rio de Janeiro in Brazil. |  | | <b>Luab> has been used in many commercial applications (e.g., in LucasArts' Escape from Monkey Island adventure game and robot control software) as well as non-commercial applications (like Angband and its variants). |
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http://en.wikipedia.org/wiki/Lua_language
(242 words)
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| | Education For Computers Search: programming language |
 | | Programming in <b>Luab> This is an online version of the book Programming in <b>Luab> by Roberto Ierusalimschy <b>Luab>.org, December 2003 ISBN 85-903798-1-7 Read more about the book here......Preface Audience Other Resources A Few Typographical Conventions About the Book Acknowledgments Part I. The Language 1 Getting Started 1.1 Chunks 1.2 Global Variables 1.3 Some...... |  | | Programming Language Critiques: Pascal, C, C++, and C-Linda Jim Basney May 1995 The essential purpose of a programming language is to allow a programmer to give precise...... |  | | programming language is to allow a programmer to give precise instructions to the computer. |
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http://www.edcomp.com/results/-programming-language.html
(242 words)
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| | LuaVIEW Manual |
 | | LabVIEW ( G) is a graphical dataflow language, <b>Luab> is a text-based language that supports imperative, functional, and object oriented programming styles. |  | | In <b>Luab> this denotes a special type of function that takes an object (a table or userdata) as its first argument and is attached to the objects it can operate on. |  | | <b>Luab> 5.0 is an open sourced scripting language designed for embedding and extension. |
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http://www.citengineering.com/luaview/manual.html
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| | <b>Luab> Cheia |
 | | <b>Luab> is a great programming language that prides itself on ANSI C portability, small size, simplicity and ease of embedding. |  | | LuaCheia is implemented as a wrapper and bootscript around the normal stand-alone <b>Luab> executable. |  | | With the LuaCheia project, we wish to make a full-featured language based on <b>Luab> that makes it more usable as a stand-alone language. |
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http://luacheia.lua-users.org
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| | <b>Luab>: Embedding <b>Luab> in C |
 | | For those who don't know, the <b>Luab> programming language was made to be a smimple and small scripting language which people could embed into larger applications, especially applications written in C. The advantage of embedding any scripting language (ie. |  | | In <b>Luab>'s case, it is not really a downside if your application is big in the first place, because <b>Luab> is so small - the library files should not take up anymore than 1mb. |  | | You don't even have to run the <b>Luab> code from a file. |
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http://davespalace.co.uk/tutorials/lua_embed.html
(226 words)
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| | Languages for the Java VM |
 | | JLua is a Java-implementation of the programming language <b>Luab>. |  | | Jamaica, the JVM Macro Assembler, is an assembly language for JVM bytecode programming. |  | | Processing is a programming language and environment built for the electronic arts and visual design communities. |
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http://flp.cs.tu-berlin.de/~tolk/vmlanguages.html
(10588 words)
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| | Dictionary of Programming Languages |
 | | LIFE is an interpreted logic programming language, related to Prolog, with features for functional and object-oriented programming. |  | | Welcome to the Dictionary of Programming Languages, a compendium of computer coding methods assembled to provide information and aid your appreciation for computer science history. |  | | Programming in Lingo can be a little complicated, because most of the code you write it intended to be activated dynamically by timers, events in the movie score, or user actions. |
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http://cgibin.erols.com/ziring/cgi-bin/cep/cep.pl?_alpha=l
(2901 words)
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| | Keith Devens - Programming Resources |
 | | Logo, a simple programming language that used to be used to teach people programming. |  | | <b>Luab> - a language that's meant to be used for embedding in applicationns. |  | | REBOL is a relatively new language by Carl Sassenrath (of Amiga fame). |
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http://keithdevens.com/programming
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| | Langsmith Languages |
 | | The ideas in Io are mostly inspired by Smalltalk (all values are objects), Act1, Self and NewtonScript (prototype-based differential inheritance, actors for concurrency), LISP (code is a runtime inspectable/modifiable tree) and <b>Luab> (small, embeddable). |  | | Kogut is an experimental programming language which supports functional and scripting-style programming, and a non-traditional flavor of object-oriented programming. |  | | It is a programming language and object environment designed to be accessible by more than one programmer at a time. |
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http://www.mike-austin.com/home/reference/languages/index.shtml
(822 words)
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| | PLNews: Programming Language News |
 | | Sleep is an embeddable scripting language for Java applications, inspired by Perl and Objective-C. This release includes the addition of a transliteration function similar to that of the UNIX tr command, regex improvements, plus bugfixes. |  | | Io is an embeddable, prototype-based language drawing from Smalltalk, Self, NewtonScript, Act1, LISP and <b>Luab>. |  | | Gambas is a Visual Basic-like language and development environment. |
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http://tacojuice.org/plnews
(822 words)
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| | Languages for the Java VM |
 | | JLua is a Java-implementation of the programming language <b>Luab>. |  | | Jinni (Java INference engine and Networked Interactor) is a new, lightweight, pure logic programming language, intended to be used as a flexible scripting tool for gluing together knowledge processing components and Java objects in networked client/server applications and thin client environments. |  | | Processing is a programming language and environment built for the electronic arts and visual design communities. |
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http://flp.cs.tu-berlin.de/~tolk/vmlanguages.html
(822 words)
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| | Languages for the Java VM |
 | | JLua is a Java-implementation of the programming language <b>Luab>. |  | | Jinni (Java INference engine and Networked Interactor) is a new, lightweight, pure logic programming language, intended to be used as a flexible scripting tool for gluing together knowledge processing components and Java objects in networked client/server applications and thin client environments. |  | | Processing is a programming language and environment built for the electronic arts and visual design communities. |
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http://flp.cs.tu-berlin.de/~tolk/vmlanguages.html
(822 words)
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| | Programming in <b>Luab> : 10 |
 | | The second example is an implementation of the Markov chain algorithm, described by Kernighan and Pike in their book The Practice of Programming (Addison-Wesley, 1999). |  | | To end this introduction about the language, we show two complete programs that illustrate different facilities of <b>Luab>. |  | | The first example is a real program from the <b>Luab> site; it illustrates the use of <b>Luab> as a data description language. |
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http://www.lua.org/pil/10.html
(65 words)
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| | Keith Devens - Programming Resources |
 | | Logo, a simple programming language that used to be used to teach people programming. |  | | <b>Luab> - a language that's meant to be used for embedding in applicationns. |  | | REBOL is a relatively new language by Carl Sassenrath (of Amiga fame). |
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http://keithdevens.com/programming
(65 words)
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| | Object-based PLs page of Rainer Blome |
 | | <b>Luab> is an extension programming language designed to be used as a configuration language for any program that needs one. |  | | SK8 is an OO programming environment being developed at Apple ATG. |  | | A pure OOL with multi-methods, a prototype-based object model, computed inheritance, module-based encapsulation, and allows to mix statically- and dynamically-typed code. |
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http://www-alt.pasteur.fr/~letondal/object-based.html
(1240 words)
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| | ICI programming language - Wikipedia, the free encyclopedia |
 | | ICI can be compared to <b>Luab>, Tcl and many other Extension/embeddable scripting languages. |  | | The ICI Programming Language is a general purpose interpreted, computer programming language originally developed by Tim Long in 1992. |  | | Although ICI is not object-based, many object programming features can be emulated in the language by using data structure inheritance feature called super-structures. |
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http://www.wikipedia.org/wiki/ICI_programming_language
(1240 words)
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| | Palm: Software Development - Alternatives to C |
 | | I consider Java to be a much superior language (and I'm glad I leapfrogged having to deal with C++!) and also give high marks to various declarative programming languages such as Prolog, Mercury, Haskell, etc. and to scripting languages such as Python, Ruby, <b>Luab>, etc. |  | | LaFac (which stands for "LAnguage FACtory") is a language implementation that uses a common byte-code ("p-code") to provide an implementation platform for four different programming languages: micro-pascal, micro-c, micro-basic, and a weird language called HELP that's similar in some ways to FALSE. |  | | Palm Tcl is a open source programming language and development environment for creating applications for handheld devices running the Palm OS operating system. |
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http://goanna.cs.rmit.edu.au/~winikoff/palm/dev.html
(7105 words)
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| | Making it stick.: The Io Programming Language |
 | | The ideas in Io are mostly inspired by Smalltalk (all values are objects), Self, NewtonScript and Act1 (prototype-based differential inheritance, actors and futures for concurrency), LISP (code is a runtime inspectable/modifiable tree) and <b>Luab> (small, embeddable). |  | | For programmers looking to understand the "prototypes and delegation" approach to object-oriented programming (as opposed to "classes and inheritance"), then Io seems to be a simple way to dive in deep. |  | | Playing a bit with Io felt a lot like the pre-CLOS days of Lisp in the 1980s when there were a lot of experiments with object systems like ObjVLisp, OakLisp, Loops, etc. |
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http://patricklogan.blogspot.com/2005/01/io-programming-language.html
(178 words)
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| | Making it stick.: The Io Programming Language |
 | | For programmers looking to understand the "prototypes and delegation" approach to object-oriented programming (as opposed to "classes and inheritance"), then Io seems to be a simple way to dive in deep. |  | | The ideas in Io are mostly inspired by Smalltalk (all values are objects), Self, NewtonScript and Act1 (prototype-based differential inheritance, actors and futures for concurrency), LISP (code is a runtime inspectable/modifiable tree) and <b>Luab> (small, embeddable). |  | | The language has an interesting evaluation, reflection, and delegation model. |
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http://patricklogan.blogspot.com/2005/01/io-programming-language.html
(178 words)
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| | The Evolution of an Extension Language: A History of <b>Luab> |
 | | They designed a generalized aperture program to simulate the effects on the incident photon stream of physical obstructions, and used <b>Luab> to model the geometry and the interactions of the incident photon stream with the apertures [23]. |  | | To allow this communication between the main program and the interpreter, the latter was implemented as a C library, linked to the main program. |  | | The scripting language can be used for defining sprite and object physics, for managing object AI and character control, and for handling input device events. |
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http://www.lua.org/history.html
(6352 words)
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| | PLNews: Programming Language News |
 | | Io is an embeddable, prototype-based language drawing from Smalltalk, Self, NewtonScript, Act1, Lisp and <b>Luab>. |  | | News, articles, announcements and information focusing on computer programming languages. |
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http://tacojuice.org/plnews/Languages/Io/io20051007-2005-10-07-14-44
(49 words)
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| | Languages for the Java VM |
 | | JLua is a Java-implementation of the programming language <b>Luab>. |  | | Jamaica, the JVM Macro Assembler, is an assembly language for JVM bytecode programming. |  | | Processing is a programming language and environment built for the electronic arts and visual design communities. |
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http://www.robert-tolksdorf.de/vmlanguages.html
(49 words)
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