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| | Object lifetime - Wikipedia, the free encyclopedia |
 | | In computer science, the object lifetime (or life cycle) of an object in object-oriented programming is the time between an object's creation (also known as instantiation or construction) till the object is no longer used, and is destructed or freed. |  | | The abstract factory pattern is a way to decouple a particular implementation of an object from code for the creation of such a object. |  | | Handling exceptions in the midst of creation of an object is particularly problematic because usually the implementation of throwing exceptions relies on valid object states. |
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http://en.wikipedia.org/wiki/Object_creation
(1026 words)
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| | ipedia.com: Object (object-oriented programming) Article |
 | | Object identity is sometimes realized in programming languages by the location of the object in the computer's memory, and the operations with which references to this location are manipulated. |  | | A class is to an object as a blueprint is to a house. |  | | An object belonging to a class is referred to as an instance of the class. |
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http://www.ipedia.com/object__object_oriented_programming_.html
(537 words)
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| | Object - Encyclopedia.WorldSearch |
 | | An object is a language supported mechanism for binding data tightly with methods that operate on that data. |  | | In information processing, an object is a system which transmits information to an observer. |  | | It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow... |
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http://encyclopedia.worldsearch.com/object.htm
(382 words)
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| | Object Creation |
 | | Objects in Java are allocated from memory, ie. |  | | The new operator allocates memory for an Object's instance variables and invokes the Object's constructor. |  | | Where as instance variables are defined and initialize at the object level. |
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http://www.ao.net/~juang/IntroJava/JavaObjects/Lect02.html
(559 words)
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| | Java Performance Tuning: Chapter 4: Object Creation |
 | | If you canonicalize a changeable object and then change its state, then all objects that have a reference to the canonicalized object are still pointing to that object, but with the object's new state. |  | | If the creation time has been identified as a bottleneck, it is possible that you can still create the objects, but move the creation time to a part of the application when more spare cycles are available or there is more flexibility in response times. |  | | Create only the number of objects a class logically needs (if that is a small number of objects). |
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http://www.oreilly.com/catalog/javapt/chapter/ch04.html
(7245 words)
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| | J2ME : MicroDevNet : Reduce, Reuse and Recycle: Reusing Objects - Part II |
 | | Object Pool: We implemented a very simple object pool that allowed us to initialize a number of Objects on start-up, which could then be drawn from or returned to the pool as required. |  | | In Part I of this article, we investigated the "cost" of object creation and were able to challenge some of the prevailing opinions. |  | | So, although creating and destroying objects is generally thought to be slower, when dealing with a simple object, it can be significantly faster then managing an object pool, even a simple one. |
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http://www.microjava.com/articles/techtalk/recylcle2
(1471 words)
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| | "Developer's Guide": Using Object Pools |
 | | Without object pooling, whenever a client of an extension (typically an application) requests an object, a physical object is created and destroyed when no longer needed. |  | | The purpose of a create-introspection method is to create an introspection object, which encapsulates the data that the Object Pool Manager uses to match a physical object. |  | | An introspection object encapsulates the information that is used as the basis for matching by the Object Pool Manager, and the introspection interface provides access to this information. |
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http://docs.sun.com/source/816-6116-10/exobpool.htm
(6248 words)
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| | FMS Technical Papers - DAO Advanced Programming |
 | | The data in the Snapshot is a fixed picture of the data as it existed when the Snapshot was created. |  | | This is a powerful feature that allows you to create queries on the fly, execute them, and not have to worry about deleting them from the database when you are done with them. |  | | Creates a snapshot that you can only move forward through. |
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http://www.fmsinc.com/tpapers/dao
(2780 words)
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| | Hank FAQ - Object Creation |
 | | There are several reasons for the structure of the object creation code in Hank, but the primary reason is that the new operator will instance the object immediately, and in turn, the classes the object was derived from will also be created. |  | | Visual objects are generally derived from the PerceivableObject class and non-visual objects (things that cannot be seen in the simulation) are derived from the HankObject class. |  | | However, if the object is inserted into the list in the middle of a critical occupancy computation, the resulting simulation may turn out differently than if the object was inserted at some other time. |
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http://www.math.uiowa.edu/~hank/workshed/faq_objectcreation.html
(1424 words)
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| | Object Creation Overview |
 | | OLE queries the object for the IDataObject interface, and then calls GetData method to fill the presentation cache with a metafile, device-independent bitmap (DIB), or a bitmap. |  | | The libraries then query the object for the new presentation(s) to fill the presentation cache. |  | | To elucidate the object creation process, this article describes the steps taken by the OLE 2.0 libraries in response to a call to OleCreate(), with the OLERENDER_DRAW format passed as the renderopt parameter. |
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http://support.microsoft.com/support/kb/articles/q104/1/39.asp
(815 words)
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| | WDVL: CREATING THE BASIC DOCUMENT OBJECT CREATION SCRIPT (DOCOBJ.JS) - Page 6 |
 | | In this section we'll create a document object construction script, which is a slight variation on the one we have used in the previous JavaScript projects. |  | | The advantage of putting the document object constructors into functions is that it modularizes your code and reduces the typing you have to do when defining other functions. |  | | The document object text string for Netscape 4.x is not really needed for this project because none of the JavaScript functions that follow are intended to work in that browser. |
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http://www.wdvl.com/Authoring/JavaScript/JS_CSS_DOM/JS_CSS_DOM2_1.html
(727 words)
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| | Object creation |
 | | An object is an instance of a class. |  | | If an object can't be created for any reason, all the sub-created objects are disposed. |  | | A call to NewObj() can create a SINGLE object or MANY objects. |
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http://www.alfie.altervista.org/rxmui/rxmuidoc/object_creation.html
(675 words)
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| | Design for performance, Part 2: Reduce object creation - JavaWorld February 2001 |
 | | is so commonly associated with excessive object creation, which is generally ascribed to its immutability, many programmers assume that immutable objects are inherently bad for performance. |  | | Temporary objects are those that have a short lifetime and generally serve no useful purpose other than to act as containers for other data. |  | | On the other hand, a reference to an immutable object can be freely shared without having to worry that the referenced object will be modified, which can offer a performance advantage over mutable objects, as the next section illustrates. |
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http://java.sun.com/developer/technicalArticles/Programming/classperformance
(1586 words)
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| | 5: Factories: encapsulating object creation |
 | | The factory is immediately used to create the shape object, but you could imagine a more complex problem where the appropriate factory object is returned and then used by the caller to create an object in a more sophisticated way. |  | | The solution is to force the creation of objects to occur through a common factory rather than to allow the creational code to be spread throughout your system. |  | | Since every object-oriented program creates objects, and since it’s very likely you will extend your program by adding new types, I suspect that factories may be the most universally useful kinds of design patterns. |
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http://www.gae.ucm.es/~fonta/ThinkingInPattersWithJava/Chapter05.html
(1295 words)
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| | NOVELL: Cool Solutions: Troubleshooting Slow Object Creation |
 | | We are working on a project where we are seeing object creation take as long as 44 seconds -- with average of about 16 seconds. |  | | DSDUMP and LDAP find the object within a second of each other - so network is not the issue. |  | | You will probably see your delay appear between users as the server won't be allowed to cache the incoming data. |
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http://www.novell.com/coolsolutions/trench/5682.html
(273 words)
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| | Crystal Space 3D - Community Page : Creating a CStudio Object Creation Plugin |
 | | Note that you cannot create modeless windows that way that should remain longer than the actual creation of the object. |  | | That way when creating the action you first initialize it with the csi, query it for your own interface and supply the data. |  | | Well, easy enough, you create you're own interface and implement it in the action as an ''embedded' SCF class. |
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http://community.crystalspace3d.org/tiki-read_article.php?articleId=19
(634 words)
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| | 6.1.2 File Object Creation |
 | | The return value is an open file object connected to the pipe, which can be read or written depending on whether |  | | ; on Windows this is needed to determine whether the file objects should be opened in binary or text mode. |  | | The file has no directory entries associated with it and will be automatically deleted once there are no file descriptors for the file. |
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http://www.python.org/doc/current/lib/os-newstreams.html
(333 words)
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| | unnamed object creation |
 | | I assume this creates an array of Phenomenon objects. |  | | No, on the strength of the posted code only, any created objects are not |
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http://javaquestions.org/ftopic3883.html
(571 words)
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| | object creation |
 | | The Swarm kernel libraries defobjc, collections, and activity libraries separate the definition of object "type", defined strictly by interface definitions coded as Objective C protocols, vs. classes which implement these interfaces in various possible ways, and which are hidden entirely from the interface caller. |  | | Classes in other libraries implement the same style of create protocol, but assume only one implementing class and a less-strict separation of the creation phase. |  | | There may be multiple classes which implement the same type to optimize or satisfy requested options, and the originally allocated object can change its class to reflect the implementation finally selected. |
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http://www.swarm.org/pipermail/support/1996-January/000134.html
(313 words)
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| | Ruby Object Creation |
 | | That's an important distinction, new is a class method (sent to a class object) and initialize is an instance object (sent to an instance of a class). |  | | When a class object receives new, it allocates a new object of its type and invokes the initialize method on that object. |  | | Since the first method an object handles will be initialize, this is an excellent time to do any object initialization. |
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http://onestepback.org/articles/tdddemo/rubyobjectcreation.html
(163 words)
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| | Active Worlds RenderWare® Object Creation - Files |
 | | This is, usually, a much easier (and intuitive) way of creating a model because it is done in real-time without the need for constant opening in a separate viewer after a modification has been made, for instance. |  | | The original 3DI program was created in 1995 for use in designing avatars (Figure 1) for “Alpha World”(8), a virtual community in which people can interact and converse across the internet. |  | | Russel Pacy's VENOM (672K, Win 3.11/9x); website: (Virtual ENvironment Object Modeller) was in development as a college project from 1994-1995, but has since been discontinued. |
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http://www.tnlc.com/rw/files.html
(4295 words)
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| | Multiple object creation problem |
 | | created contain the data of the last object created. |  | | I am having a problem with creating objects. |  | | to create more than one object from a class, I find that all the objects |
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http://javaquestions.org/ftopic8305.html
(330 words)
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| | [No title] |
 | | Application Programming Interface for Object Creation (API-M) Digital object construction is achieved via the methods of the Fedora Management API (API-M). |  | | In Fedora, a Data Object is the type of object used to represent a digital content entity. |  | | The data contract (also known as the “Datastream Input Specification”) specifies the kind of datastreams that must be available in the data object to serve as input to the various methods of the service. |
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http://www.fedora.info/release/1.2/userdocs/server/do-const.html
(3810 words)
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| | Object Creation |
 | | This will, obviously, be dependant on the level of the object. |  | | Generally try not to make the spells on these objects more than 5-15 levels above/below the level of the object. |  | | Pills (and potions)are, by far, the most powerful magical objects in a MUD. |
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http://www.geocities.com/EnchantedForest/Glade/1756/MUD/olc/object.html
(904 words)
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| | Active Worlds RenderWare® Object Creation - Links |
 | | Creating An Active World: General optimization tips and more info. |  | | The UK VR-SIG 3D Object Archive - The RENDERWARE Object Supermarket: Basically it looks like most, if not all, of the objects from Criterion's RenderWare 2.x demos; textures. |  | | Vermin's RenderWare Objects for Activeworlds: a few free objects--> |
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http://www.tnlc.com/rw/links.html
(518 words)
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| | Object Creation |
 | | Since CLSQL objects are just normal CLOS objects, we can manipulate their slots just like any other object. |  | | method will write all of the changes you have made to the object into the database. |  | | We create them just like you would any other CLOS object: |
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http://clsql.b9.com/manual/csql-creat.html
(234 words)
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| | Automate MSMQ Object Creation |
 | | It starts by giving a brief overview of MSMQ objects and how they are traditionally created, then discusses a technique to automatically create these objects using the two Microsoft libraries. |  | | I will start by giving a brief overview of MSMQ objects and how they are traditionally created. |  | | More importantly, leaving this task up to your users during deployment can often lead to unexpected results. |
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http://www.devx.com/vb2themax/Article/19863
(737 words)
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| | ::: LiveMotionCentral ::: LM1 - Object Creation: Text, Basic Shapes |
 | | Holding the shift key down while creating the object will create an object with equal sides. |  | | You will learn how to create a simple object. |  | | The Polygon Object Button will allow you to create non-rectangular objects. |
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http://www.livemotioncentral.com/tutorials/lm1/0002
(542 words)
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| | Kaidan - Panoramic VR - QuickObject Object Creation Utility Software |
 | | QuickObject is designed to simplify the creation of QuickTime VR (QTVR) Object Movies. |  | | QuickObject processes a sequence of digital images into an interactive QTVR object movie. |  | | The user needs only to drag-and-drop a folder of images onto the QuickObject application, specify the method and level of compression, rotation direction and the name of the QTVR object movie file. |
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http://www.kaidan.com/products/QuickObject.html
(198 words)
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| | Internals of remote object creation - MSDN |
 | | If you inspect the IL for this code the object instantiation is done with a |  | | I think this is an obvious way to work transparently with IL Opcode like newobj (ok, I look at some internals in Rotor too)... |  | | newobj opcode just as would have been done for a local object. |
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http://forums.microsoft.com/msdn/ShowPost.aspx?PostID=15716
(242 words)
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| | COM object creation |
 | | COM objects are from.Net languages, not from ActionScript. |  | | Can i create object other than the built in object provided by Flash. |  | | I need to create a COM object within flash how can i achieve this...please do lemme know.. |
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http://www.flash-db.com/Board/index.php?board=26;action=display;threadid=10996;start=0
(124 words)
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| | Object Creation |
 | | With the new constructor, object initialization becomes part of the allocation: |  | | first allocates a new Circle object from the heap |  | | Then calls a constructor function to initialize the object. |
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http://diwww.epfl.ch/~odersky/courses/npj/week1/node7.html
(91 words)
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| | WDVL: JavaScript + CSS + DOM Magic |
 | | See the "How It Works" sidebars at the end of this project to see how this is accomplished. |  | | In this project we'll explore some ways of dealing with this issue. |  | | In this project, we show you how to create a tabbed "index-card" type of interface using a combination of CSS and JavaScript. |
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http://wdvl.internet.com/Authoring/JavaScript/JS_CSS_DOM
(762 words)
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| | object choice - definition of object choice in the Medical dictionary - by the Free Online Medical Dictionary, ... |
 | | In psychoanalytic theory, the object, usually a person, upon which an individual's psychic energy is centered. |  | | This information should not be considered complete, up to date, and is not intended to be used in place of a visit, consultation, or advice of a legal, medical, or any other professional. |  | | object choice - definition of object choice in the Medical dictionary - by the Free Online Medical Dictionary, Thesaurus and Encyclopedia. |
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http://medical-dictionary.thefreedictionary.com/object%20choice
(89 words)
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