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| | OGRE: Good, bad, or ugly? - GameDev.Net Discussion Forums |
 | | Even if you decide not to use Ogre and want to write your own engine, take the time to go through the headers, and source code to learn how DX and OpenGL are used to build a flexible and fast rendering engine. |  | | Ogre has changed a lot since Aug 2003 (when I first looked at it) and is now a very capable modern rendering engine, and its free. |  | | As far as a rendering API use goes, Ogre is a lot easier to work with than DX or OGL since Ogre takes care of the house keeping for you and allows you to work at a higher abstract level. |
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http://www.gamedev.net/community/forums/topic.asp?topic_id=255673
(1011 words)
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| | ipedia.com: Game engine Article |
 | | Engines that only provide real-time 3D rendering are sometimes called 3D engines. |  | | In computing, a game engine is the core software component of a computer game. |  | | Game engine development is a popular project amongst computer science students, hobbyists, and game developers alike. |
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http://www.ipedia.com/game_engine.html
(1016 words)
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| | CeprixConception 2005 April |
 | | I wouldn’t evaluate rendering speeds because it’s various according to a rendering engine’s version although Gecko and KHTML seem to be the fastest in rendering various web pages. |  | | This clarifies what a certain browser is capable and incapable and also what rendering engine the browser uses. |  | | If you’d like to make sure your website look almost the same and constant in every browser, you must know which browser uses which rendering engine because your website would be displayed depending on the rendering engine. |
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http://www.ceprix.net/?m=20050420
(594 words)
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| | Doom engine - Wikipedia, the free encyclopedia |
 | | The Doom engine is the game engine that powers the id Software games Doom and Doom II. |  | | The Doom engine renders the walls as it traverses the BSP tree, drawing subsectors by order of distance from the camera so that the closest segs are drawn first. |  | | Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: it is not possible to have "rooms above rooms". |
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http://en.wikipedia.org/wiki/Doom_engine
(1839 words)
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| | CeprixConception Categories Web Browser |
 | | I wouldn’t evaluate rendering speeds because it’s various according to a rendering engine’s version although Gecko and KHTML seem to be the fastest in rendering various web pages. |  | | This clarifies what a certain browser is capable and incapable and also what rendering engine the browser uses. |  | | If you’d like to make sure your website look almost the same and constant in every browser, you must know which browser uses which rendering engine because your website would be displayed depending on the rendering engine. |
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http://www.ceprix.net/archives/category/web-browser/page/6
(1788 words)
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| | Gecko engine based browsers have spoofing flaw - TechSpot News |
 | | The Netscape Browser, whilst currently using the Gecko rendering engine, will have the capability of switching to the Internet Explorer rendering engine (Trident), at the users discretion, in a future release. |  | | The Opera browser uses it's own proprietary rendering engine known as Presto. |  | | Finally other browsers that are built on other rendering engines such as the Opera browser (uses the Presto engine), Konqueror (uses the Khtml engine), Safari (uses Webcore, a variant of khtml) and Omniweb (uses Webcore) are affected because of their support for IDN not because of their rendering engine. |
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http://www.techspot.com/story16938.html
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| | Software rendering - Indiegamer Developer Discussion Boards |
 | | To get Wik to run is software we used a combination of our existing software engine plus a lot of code from Anti-Grain Geometry which we integrated into our engine and then optimized for the specific cases we use it in. |  | | For one, he has a software engine at his disposal so it's not too much trouble to move to it, for two he's got a big company so he needs to optimize his games to get every possible sale. |  | | After James Smith mentioned he switched to software rendering for his games, I'm wondering if anyone here would be willing to give a quick heads up list on how to approach this sort of thing properly on Windows. |
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http://forums.indiegamer.com/showthread.php?t=1108
(2822 words)
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| | Axiom Engine: Facts and details from Encyclopedia Topic |
 | | Ogre (object-oriented graphics rendering engine) is a scene-oriented, flexible 3d engine written in c++ designed to make it easier and more intuitive for developers... |  | | The Axiom 3D Engine Project is a fully object oriented 3D graphics engine development effort using C# and the Microsoft.Net platform to create an easy to use, EHandler: no quick summary. |  | | (and powerful engine that allows for rapid development of games and other graphical applications. |
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http://www.absoluteastronomy.com/encyclopedia/A/Ax/Axiom_Engine.htm
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| | IE's New Rendering Engine - MozillaZine Talkback |
 | | Now Microsoft are going to have two versions of IE5.0 one for Windows and one for the Mac (what rendering engine does the solaris version use?), so pages will display differently depending on what platform you use. |  | | The rendering engine for Mozilla IS out and available. |  | | Because at least if the rendering engine was put out in a usable way, other browsers for alternate platforms could use it with their own interface. |
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http://www.mozillazine.org/talkback.html?article=782
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| | 37487.980827&ELEMENT_SET=DECL |
 | | During the rendering process of the present invention, the render engine is preferably requested to dither the data and render the image scan line by scan line in the CMYK colour space. |  | | Assuming that the current rendering systems also require approximately 10 megabytes for the program and the operating system, the total memory requirements to render the image using only the primary memory of the computer would be 49 megabytes. |  | | A specialized printer may be provided which incorporates a render engine in hardware or software and the printer has the capability to print files in a conventional data standard and print images in a customized manner when the images are formatted in the universal format using the render engine to process the images. |
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http://www.wipo.int/cgi-pct/guest/getbykey5?KEY=98/37487.980827&ELEMENT_SET=DECL
(9316 words)
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| | iDevGames - Community Forum - Software Rendering |
 | | The software rendering engine does all the work. |  | | From the standpoint of a software rendering engine that "texture" is being used as a "screen buffer" to put the final rasterized image into. |  | | You're right, since software rendering is so processor intensive it's a major plus to get the processor out of the loop here. |
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http://www.idevgames.com/forum/printthread.php?t=5662&pp=40
(1529 words)
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| | Web Browser Standards |
 | | While there is one interface for both the IE and Mozilla rendering engine, they failed to take into account that there are "in page" user interface differences depending on which rendering engine is being used. |  | | Netscape 7.x would be as compliant as the latest version of the mozilla gecko rendering engine on which its based. |  | | Safari is based on the linux konqueror KHTML layout engine, and the rendering portions continue to be released by apple under open source licenses. |
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http://groups.apu.edu/awg/book/print/144
(8007 words)
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| | OGRE: Ogre::Exception Class Reference - OGRE Documentation |
 | | For example - in the case of a rendering library error, the description of the error will include both the place in which OGRE found the problem, and a text description from the 3D rendering library, if available. |  | | The application using OGRE should always ensure that the exceptions are caught, so all OGRE engine functions should occur within a try{} catch(Ogre::Exceptionand e) {} block. |  | | Instead, if an error occurs, an exception is thrown, and this is the object that encapsulates the detail of the problem. |
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http://ogre.sourceforge.net/docs/api/html/classOgre_1_1Exception.html
(255 words)
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| | BlueShoes: Web Browser List |
 | | It was developed independently from the Windows version, so their rendering engines don't work the same. |  | | But the rendering engine is also licensed to Adobe, so Adobe and Macromedia products might include it in the future. |  | | Netscape 8 uses both rendering engines Gecko (Mozilla) and Trident (MSIE). |
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http://www.blueshoes.org/en/javascript/web_browsers?PHPSESSID=97491f6d6d7dac177e8b3fb02da8f237
(527 words)
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| | Macinstein's Press Releases |
 | | Pixels Animation Studios' Tempest supports the RenderMan specification and is the first commercial rendering engine to integrate the REYES rendering algorithm with a ray server in one application. |  | | The combination of the Tempest rendering engine with the Power Box enclosure, filled with mPower PCI cards, offers the world's first true "Renderfarm in a Box" solution for high-end computer generated graphics rendering applications. |  | | San Diego, CA: Tempest, Pixels Animation Studios' next generation network rendering engine, was demonstrated at Siggraph 2000 in New Orleans to the public for the first time. |
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http://www.macinstein.com/user_displaypress.cfm?id=244
(566 words)
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| | Gecko (layout engine) - Wikipedia, the free encyclopedia |
 | | The existing Netscape rendering engine, originally written for Netscape Navigator 1.0 and upgraded through the years, was widely considered to be inferior to the one used in Microsoft Internet Explorer. |  | | Gecko is generally considered to be the second most-popular layout engine on the Web, after Trident (used by Internet Explorer for Windows), but before KHTML (used by Konqueror), WebCore (used by Safari), Presto (used by Opera) and Tasman (used by Internet Explorer for Mac). |  | | Gecko is cross-platform and works on a number of different operating systems, including Microsoft Windows, Linux and Mac OS X. |
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http://www.americancanyon.us/project/wikipedia/index.php/Gecko_(layout_engine)
(1074 words)
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| | A Reader Calls On MS To Adopt Mozilla's Rendering Engine - MozillaZine Talkback |
 | | Besides, this rendering engine probably wouldn't work on all the classes of devices that will be using browsers (whether they need to or not) in the future. |  | | Having a single rendering engine does nothing to address this problem, it just hides the problem and encourages the same old "it works on X, therefore it is correct" mentality. |  | | Of course this is only the opinion of the USER of the engine, so depending on how much you value the user's (not the content developers', or browser developers') opinion this method of choosing an engine might not be a good one. |
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http://www.mozillazine.org/talkback.html?article=789&message=20&state=reply
(1074 words)
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| | 4D Rulers AMP 3D Engine |
 | | Amp includes a rendering engine, the Wire Multiplayer Net Engine, editing package, and game code support library, all designed for use under Windows 95, Windows 98, Windows NT, Windows 2000 or Windows XP. |  | | Other engines try to fake shadows with projection blobs on characters and by using shade maps which are a big waste of texture memory. |  | | The level editor is integrated with the engine for WYSIWYG editing. |
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http://www.4drulers.com/amp.html
(1074 words)
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| | 3d rendering software |
 | | Our website sells drafting furniture, 3d free rendering either engine rendering software, orienteering equipment, 3d rendering and 3d animation, graphic rendering (mexican architecture) greek architecture, landscape rendering, auto cad rendering, volume rendering with software architecture, rendering program, symbol library, ink pen rendering is rendering program, 3d rendering and 3d animation. |  | | 3d rendering, computer rendering is the same as architecture oaklandvector graphic rendering (mechanical design) 3d rendering software, rendering software is required for rendering plant, church rendering or 3d architectural rendering products. |  | | dvd rendering both lightwave tutorial rendering with fedexforum rendering, 3d computer rendering without download vector graphic rendering, architectural rendering and design and this is the best resource on architectural rendering software. |
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http://designcadunleashed.com/dw/3d_rendering_software.htm
(1050 words)
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| | flipcode IOTD - Steve Streeting (12-06-2001) |
 | | but what makes OGRE a little different is that it's a highly abstracted OO engine which is not designed around BSP scene management, or even indoor rendering - it's designed to be scene oriented rather than level structure oriented, with a class hierarchy dealing with specialisations like using BSPs in an indoor environment. |  | | The problem is, it's been already overa year that I've been fiddling with the engine and I haven't released an alpha version, simply because, well... |  | | Ogre is a great project, not because it's a 3d engine but because the docs, diagrams, OO design are so clean. |
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http://www.flipcode.com/cgi-bin/fcarticles.cgi?show=3&id=63063
(1578 words)
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| | Home - OGRE 3D : Open source graphics engine |
 | | OGRE v1.2 [Dagon] represents the culmination of 5 years of continuous development, resulting in what is now regarded by many as the leading open source real time 3D rendering engine. |  | | OGRE is packed with features to make your development life easier, whether you're making games, architectural visualisation, simulations, or anything else which requires a top-notch 3D rendering solution. |  | | This means that all external interfaces on this version are now frozen, and we consider it ready for prime time - all interface breaking development will now move to a new branch of CVS, codenamed 'Eihort', and only bugfixes and other non-interface breaking changes will be made to Dagon from now on. |
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http://www.ogre3d.org
(1340 words)
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| | DevMaster.net - Torque Game Engine - Engine Details |
 | | The Torque Game Engine (TGE) is a fully featured AAA game engine with award winning multi-player network code, seamless indoor/outdoor rendering engines, state of the art skeletal animation, drag and drop GUI creation, a built in world editor, and a C-like scripting language. |  | | The Torque Game Engine has all the features I am looking for in an engine, and what seems to be a great community and environment to develop my first game in. |  | | I teach game development and we use Torque and soon TSE for our classes as an example of a commercial grade game engine and I dont think any other engine offers the same level of comprehensive functionality. |
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http://www.devmaster.net/engines/engine_details.php?id=3
(9591 words)
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| | The Scanline Rendering Engine |
 | | Central to every rendering system is a rendering engine which converts the mathematical descriptions of the modeling primitives into shaded and hidden-surface images. |  | | The alpha channel output from the renderer is computed as the total area coverage of the pixel fragments within a pixel. |  | | In order to minimize memory, the renderer does not allocate any memory for an object until the current scanline intersects with its bounding box; at this point the renderer begins to allocate memory for the object on a per-scanline and a per-pixel basis. |
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http://www.okino.com/new/toolkit/1-7.htm
(366 words)
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| | Slam Software - Creators of the Amp II 3D Game Engine and Design System |
 | | Amp includes a rendering engine, the Wire Multiplayer Net Engine, editing package, and game code support library, all designed for use under Windows 95, Windows 98, Windows NT, Windows 2000 or Windows XP. |  | | Amp provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing, all advanced hardware rendering pixel shaders used to create stunning real time graphics that were previously only possible with pre-rendered movies. |  | | Slam Software - Creators of the Amp II 3D Game Engine and Design System |
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http://www.slamsoftware.com
(366 words)
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| | Mozilla - Wikipedia, the free encyclopedia |
 | | However, the first release of the rendering engine was far from bug- and crash-free, and even further from being ready for the prime-time, and producing a fully functional web browser required much more than the nascent rendering engine: the Mozilla developers soon envisioned a project more ambitious than a simple web browser. |  | | Although the large parts (layout engine, all front-end related code etc.) of original Communicator code were abandoned shortly thereafter, the Mozilla organization eventually succeeded in producing a full-featured Internet suite that surpassed Communicator in both features and stability. |  | | One widely publicized feature of the first Gecko preview release was that it fit on a single 1.44 MB floppy disk, making it about one tenth the size of most contemporary browsers. |
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http://www.encyclopedia-online.info/Mozilla
(2373 words)
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| | Amazon.com: 3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology): Books: David H. Eberly |
 | | The technologies utilized in game development are extensive but most can be grouped into a small list, which is rendering, animation, modeling, collision detection, collision response, artificial intelligence, audio processing, input management and network communication. |  | | Aimed at the working Visual C++ game developer, 3D Game Engine Design provides a tour of mathematical techniques for 3-D graphics, and the source code that's used to implement them in state-of-the-art video game engines. |  | | If you're involved in game engine development or just want to deepen your knowledge, I think you'll appreciate the fact that the author doesn't pull any punches. |
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http://www.amazon.com/exec/obidos/tg/detail/-/1558605932?v=glance
(2597 words)
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| | Tb :: Links :: dT |
 | | XEngine - A rendering engine with excellent shader support. |  | | Parallel rendering - Tips on how to keep CPU and GPU in parallel. |  | | Zen3D - Another 3D math and software rendering related site. |
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http://triplebuffer.devmaster.net/resources.php
(976 words)
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| | Randy Lamore: Portfolio Website |
 | | I chose OGRE (an open source project) for the rendering engine itself. |  | | This particle editor was an exercise in developing an MFC tool that takes advantage of a pre-existing graphics rendering engine. |  | | This will be a game demo made using the OGRE graphics engine. |
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http://www.digitawl.com/randylamore
(316 words)
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| | Encyclopedia: Mozilla |
 | | However, the first release of the rendering engine was far from bug- and crash-free, and even further from being ready for the prime-time, and producing a fully functional web browser required much more than the nascent rendering engine: the Mozilla developers soon envisioned a project more ambitious than a simple web browser. |  | | Although the large parts ( layout engine, all front-end related code, etc) of original Communicator code were abandoned shortly thereafter, the Mozilla organization eventually succeeded in producing a full-featured Internet suite that surpassed Communicator in both features and stability. |  | | Jamie W. Zawinski (born 1970 in Pittsburgh, Pennsylvania), commonly known as jwz, is a computer programmer, responsible for significant contributions to the free software projects Mozilla and XEmacs, as well as early versions of the commercial Netscape Navigator. |
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http://www.nationmaster.com/encyclopedia/Mozilla
(316 words)
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| | Engine - Wikipedia, the free encyclopedia |
 | | This form of the term has recently come into use once again in computer science, where terms like search engine, "3-D graphics rendering engine" and "text-to-speech engine" are common. |  | | An engine is something that produces some effect from a given input. |  | | The earliest mechanical computing device was called the difference engine; Military devices such as catapults are referred to as siege engines. |
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http://en.wikipedia.org/wiki/Engine
(1161 words)
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