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Topic: Simple DirectMedia Layer


  
 Simple DirectMedia Layer - Wikipedia, the free encyclopedia
SDL itself is very simple; it merely acts as a thin, cross-platform wrapper, providing support for 2D pixel operations, sound, file access, event handling, timing, threading, and more.
SDL instead has a huge number of third party extensions that make it easy to do more advanced functions.
Several other free libraries appeared to work with SDL, such as SMPEG and OpenAL.
http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer   (281 words)

  
 SDL - Wikipedia, the free encyclopedia
Simple Declarative Language, a language for representing data structures.
Trustworthy Computing Security Development Lifecycle, a Software Development Process used and proposed by Microsoft.
http://en.wikipedia.org/wiki/SDL   (127 words)

  
 SDL: Making Linux fun
The Simple DirectMedia Layer library, or SDL for short, is one of the few freely available libraries available that is being used by commercial game development companies.
SDL is available under the GNU Lesser General Public License, which means that both free software and commercial programs can use it, and changes to the source code go back to the common source to be shared by everybody.
SDL is designed to be a simple API, with the minimum code between you and what you want to do.
http://www-128.ibm.com/developerworks/library/l-making-linux-fun   (1966 words)

  
 Simple DirectMedia Layer: Facts and details from Encyclopedia Topic
Computer graphics (cg) is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or...
Simple DirectMedia Layer (SDL) is a library[For more info, click on this link] that creates an abstraction over various platforms' graphics computer graphics quick summary:
Pygame is a cross-platform computer graphics library designed to be used with the python programming language....
http://www.absoluteastronomy.com/encyclopedia/s/si/simple_directmedia_layer1.htm   (1734 words)

  
 Game Programming with the Simple DirectMedia Layer Linux Journal
SDL was developed to meet the needs of game developers working in a multi-OS environment and was used in the Linux versions of Maelstrom, Hopkins FBI, Civilization: Call to Power, Descent 2, MythII: Soulblighter, Railroad Tycoon II, Tux Racer and many more.
ftp.ssc.com/pub/lj/listings/issue110/6410.tgz] is a game written using SDL for input and graphics and SDL_ttf to load TrueType fonts.
SDL provides an event-based input system, much like that used by X, Mac OS and Windows.
http://www.linuxjournal.com/article/6410   (2529 words)

  
 COMP332 History assignment - Simple DirectMedia Layer
SDL is a multimedia library written in C. It is developed on Linux but it works also on Windows and several other operating systems.
There are several SDL add-on libraries that can be used to do things that are not possible with SDL itself for example, fonts, GUIs, image and sound loading, animations and networking.
SDL is very easy to learn and use.
http://www.cs.newcastle.edu.au/~comp3320/history/sdl   (309 words)

  
 freshmeat.net: Project details for Simple DirectMedia Layer
Using plain Ansi C and the Lesser GPL has furthered re-usage of the mulitmedia-routines from SDL, there are bindings for about every computer language around, and many graphics oriented software has an SDL-backend now.
Since SDL isn't a game, how about changing the topic from "Games/Entertainment" to "Software Development::Libraries" ?
Upgrading to binutils 2.11.2 solved this problem for me.
http://freshmeat.net/projects/sdl   (352 words)

  
 GameDev.net - The Simple DirectMedia Layer from a Win32 Perspective, Part 1: Setting Up Your System for SDL
Believe it or not, that is the hardest part of SDL development.
And you are done with the SDL set up for this project.
For a long time, I have been primarily a WIN32 programmer, and while this might change in the future, I know that many of you are also WIN32 programmers, so we at least have that in common.
http://www.gamedev.net/reference/articles/article1598.asp   (1863 words)

  
 Download Object-oriented Simple DirectMedia Layer 0.3 for Linux - OSDL project has for goal to provide a free portable ...
Download Object-oriented Simple DirectMedia Layer 0.3 for Linux - OSDL project has for goal to provide a free portable high-level open-source library for multimedia and game programming.
OSDL is a C++ framework built currently on top of SDL, thus OSDL stands for Objet oriented Simple DirectMedia Library.
OSDL project has for goal to provide a free portable high-level open-source library for multimedia and game programming.
http://linux.softpedia.com/get/Programming/Libraries/Object-oriented-Simple-DirectMedia-Layer-9296.shtml   (299 words)

  
 Cygne/SDL project website
Cygne/SDL is the Simple Directmedia Layer (or SDL) port of the Windows version of Cygne, a free and now OpenSource (since 12-03-2002) Bandai Wonderswan Color handheld software based emulator.
SDL is for use with Cygne/SDL as our main graphical and keyhandling library which allows us to port Cygne to various platform.
Windows users should be familiar with Microsoft's DirectX, well SDL is kind of an OpenSource variant but then usuable for many platforms (BeOS, FreeBSD, Linux, Sun Solaris, etc to name a few) which means that most code written with SDL is cross-platform.
http://icculus.org/Cygne-SDL   (966 words)

  
 [No title]
However the translation from SDL structures to OSDL classes needs to encapsulate SDL structure into an OSDL object.
For some SDL structures (like SDL_surface) an OSDL_Surface object is created in addition of the SDL_surface creation.
The performance hit is negligtable since the object is tiny in terms of memory room and the creation of those objects occurs rarely.
http://www.chez.com/xlepas   (520 words)

  
 SDLmm - A C++ Wrapper for the Simple DirectMedia Layer
Implement a complete wrapper around the SDL library, using a logical and simple object oriented design.
Stay as close as possible to the syntax as SDL.
This library is, like SDL, distributed under GNU LGPL version 2 license, which can be found in the file COPYING.
http://sdlmm.sourceforge.net   (491 words)

  
 Amiga SDL Home Page
All the examples are compiled for the shared version of SDL to save space and bring users and developers to choose the shared library solution but they all works (at least on my system) also with the static one.
The list will be used mainly to discuss problems of the SDL amiga implementation or related with the development or the porting of SDL applications for Amiga (68k, WOS/PUP, MorphOS).
This version updates SDL to the latest source tree and fixes some bugs of the previous version.
http://ggreco.interfree.it/sdl.html   (1227 words)

  
 AmigaSDL
As open source software, functionality is improving all the time and development is continuing at a healthy pace.
It's been a while since I encountered a project such as this which hasn't given a really outdated set of documentation followed by "read the source for details" only to find the source cryptic and lacking in useful information.
With such wide-ranging coverage, it opens up a lot of scope for Amiga developers ›who want to broaden their list of supported platforms, as well as provide Amiga-savvy developers with an added incentive to include AmigaOS support with the minimum of fuss.
http://www.suite101.com/article.cfm/1365/71336   (438 words)

  
 Simple DirectMedia Layer [Archive] - iDevGames - Community Forum
Compiling SDL 1.2.8 with CW8 on 10.2 problems
Keeping openGL textures in SDL when switching from windowed to fullscreen
Preliminary Universal Binaries of SDL et al are available
http://www.idevgames.com/forum/archive/index.php/f-26.html   (141 words)

  
 Tucows Downloads - Simple DirectMedia Layer Library (SDL) 1.2.6 GPL Software
SDL is already used by several games, including some of Loki's commercial software.
The following articles feature Simple DirectMedia Layer Library (SDL) or may be related:
Tucows Downloads - Simple DirectMedia Layer Library (SDL) 1.2.6 GPL Software
http://www.tucows.com/preview/8824   (172 words)

  
 Java for SDL
October 1st, 2002 -jsdl4scott: Added Solaris Sparc binary, Ports and Platforms, Solaris howtoand JSDL at Console howto.
Project moved: Please note this project has been renamed "sdljava" and has moved here
Implemented SDLUserEvents.java which lets users define custom events using the SDL event engine.
http://jsdl.sourceforge.net   (382 words)

  
 LinuxDevCenter.com -- SDL: The DirectX Alternative
Other than Linux, SDL is available as BeOS, MacOS, Solaris, FreeBSD, IRIX, and, yes, even Windows 32-bit versions.
It's used in emulators and MPEG viewers to handle the graphics and sounds of these programs, but SDL has mostly become known as an essential toolkit for Linux game development.
SDL, for short, is a multimedia library API which provides low-level access to a system's video framebuffer, sound output, and input devices including keyboard, mouse, and joystick.
http://www.linuxdevcenter.com/pub/a/linux/2001/09/21/sdl.html   (442 words)

  
 SDL (Simple DirectMedia Layer) v 1.2.9: Lab: Computer stuff: Glasgow Caledonian University
SDL (Simple DirectMedia Layer) v 1.2.9: Lab: Computer stuff: Glasgow Caledonian University
computer stuff home >> lab overview >> all software >> labs with SDL (Simple DirectMedia Layer) v 1.2.9
Find help and advice when using computers for your studies
http://www.gcal.ac.uk/student/computerstuff/labs.php?softID=329   (49 words)

  
 Debian -- libsdl1.2debian
Debian SDL maintainers, Matthew Danish, Zephaniah E. Hull and Lawrence Williams are responsible for this Debian package.
You also need one of the four versions of the library that this package depends on.
SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard.
http://packages.debian.org/stable/libs/libsdl1.2debian.html   (156 words)

  
 compilation error - Eternal Lands Official Forums
sorry for the layout of the output of my package manager, but i think the requiered library are here : glu libs, sdl and openal.
ii libsdl-mm0.1 0.1.8-4 C++ wrapper for Simple DirectMedia Layer
ii libsdl-mm0.1-dev 0.1.8-4 Development files for SDL C++ wrapper
http://www.eternal-lands.com/forum/index.php?showtopic=2716   (584 words)

  
 Open source software for Epoc / Symbian OS
Since now all has been free, because it has been fun and interesting to implement.
The project could even be some other open source project.
From this page you can find information about some Open Source software projects for Epoc / Symbian OS.
http://koti.mbnet.fi/~haviital   (386 words)

  
 SuperWaba - TheBestLinks.com - Java platform, Linux, Simple DirectMedia Layer, Windows XP, ...
Applications and libraries (from barcode scanners to complex maths) written for SuperWaba may be sold, but the majority appear to be available free from the main website.
SuperWaba, Java platform, Linux, Simple DirectMedia Layer, Windows XP, J2ME...
Future releases will be based on the SDL library, and so will be far more portable.
http://www.thebestlinks.com/SuperWaba.html   (288 words)

  
 GameDev.net -- Simple DirectMedia Layer
The Simple DirectMedia Layer from a Win32 Perspective, Part 1: Setting Up Your System for SDL
The Simple DirectMedia Layer from a WIN32 Perspective, Part 2: SDL Video
Home » Articles & Resources » Programming » Game Programming » Simple DirectMedia Layer
http://www.gamedev.net/reference/list.asp?categoryid=288   (126 words)

  
 [No title]
The help text associated with each low-level function is from the corresponding.h header file that comes with SDL.
The SDL development libraries and include files (libSDL1.2-devel)
To make the SDL interface work with Lush, you need:
http://lush.sourceforge.net/lush-manual/ec967717.html   (186 words)

  
 Games, Tricks & Utilities for the Simple DirectMedia Layer - Home
I upgraded the fading-page with a function to make a cross-fade.
I could start explaining what it is, wouldn't it be that the API has a website for itself!
Welcome at this page, which focusses on the Simple DirectMedia Layer.
http://www.2dgame-tutorial.com/sdl   (153 words)

  
 Tucows Downloads - Download Simple DirectMedia Layer Library (SDL) 1.2.6 GPL Software
Check the file details to make sure this is the correct program and version, and that your operating system is supported.
Tucows Downloads - Download Simple DirectMedia Layer Library (SDL) 1.2.6 GPL Software
You have chosen to download Simple DirectMedia Layer Library (SDL) 1.2.6.
http://www.tucows.com/get/8824_32459   (166 words)

  
 [No title]
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Format: 1.7 Date: Sun, 18 Jan 2004 03:59:51 -0500 Source: libsdl1.2 Binary: libsdl1.2debian-oss libsdl1.2debian-arts libsdl1.2debian libsdl1.2-dev libsdl1.2debian-esd libsdl1.2debian-all Architecture: source i386 Version: 1.2.6.cvs.2004.01.18-1 Distribution: unstable Urgency: low Maintainer: Debian SDL maintainers
http://people.debian.org/~warp/sdl/libsdl1.2_1.2.6.cvs.2004.01.18-1_i386.changes   (58 words)

  
 application programming interface: Definition and Much More From Answers.com
However, other models exist as well, such as the interpreter used to evaluate expressions in ECMAScript/JavaScript or in the abstraction layer, which relieves the programmer from needing to know how the functions of the API relate to the lower levels of abstraction.
This makes it possible to redesign or improve the functions within the API without breaking code that relies on it.
http://www.answers.com/application%20programming%20interface   (1010 words)

  
 [No title]
The SDL functions have been split into several erlang modules (with corresponding header files).
The other sdl packages such as sdl_image, sdl_mixer and sdl_mpeg.
General SDL functions, such as SDL_Init, are in the sdl.erl module.
http://esdl.sourceforge.net/Readme   (588 words)

  
 Links: Game Development
Simple DirectMedia Layer; also see: SDL_gui - A Graphical User Interface library for SDL and SDL Library Documentation
Sol Code - public domain, includes a compressed file library
http://www.technomagi.com/links/gamedev.html   (1135 words)

  
 CRV§ADER//KY - SDLSee
C library to read command line parameters and config files.
Hard drive abstraction layer C library, allowing easy navigation.
http://www.crusaderky.altervista.org/downloads.php#nwn   (70 words)

  
 The Ishpeckian Network: Simple Directmedia Layer - SDL
It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power." Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX.
Wouldn't it be wonderful if it were possible to initialize a window, setup Direct3D 9.0, render some primitives to the screen, and construct a basic input handling system without having to touch a single line of obfuscated W. more].
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
http://www.ishpeck.net/?P=ish_sdl   (320 words)

  
 help with SDL (Simple DirectMedia Layer) - LinuxQuestions.org
Registration is fast, simple and absolutely free so please, join our community today!
Linux - Games This forum is for all discussion relating to gaming in Linux.
help with SDL (Simple DirectMedia Layer) - LinuxQuestions.org
http://www.linuxquestions.org/questions/showthread.php?postid=604594   (508 words)

  
 The ParaGUI Project Documentation
SDL_ttf (True Type Font Rendering Engine for SDL) Version <= 1.2.1
SDL_ttf (True Type Font Rendering Engine for SDL) Version >= 1.2.2
If you enable python support you will need the following additional packages for successful compilation:
http://www.bms-austria.com/projects/paragui/doc/requirements.html   (72 words)

  
 MoinMoinWikis - MoinMoin
Gwin Wiki - Wiki for Gwin, a simple Windows graphics library for C++
HaWiki - Wiki for the programming language Haskell
libsdl.org -- The Simple DirectMedia Layer (SDL) documentation wiki.
http://moinmoin.wikiwikiweb.de/MoinMoinWikis   (2085 words)

  
 jegl - jan's eiffel game library
Additionally, it has high-level features like sprites, bitmapped fonts, simple pixel access and more.
Let's look at some simple example source code:
It is easy to use and performs quite well.
http://jegl.sourceforge.net   (186 words)

  
 Macworld: News: Simple DirectMedia Layer gains OS X support
The API has been brought to many different platforms including Mac OS, Linux, Windows, BeOS, Solaris, Irix and FreeBSD.
Among other improvements is support for Apple's forthcoming Mac OS X. SDL is used in games, for game software development kits, emulators, demos and multimedia applications.
SDL has been created for programmers who want to create multimedia-dependent applications that can run on a variety of different platforms.
http://www.macworld.com/news/2001/02/15/sdl/index.php   (542 words)

  
 The Tong-its Game by Rico Zuñiga
This game was developed using the excellent SDL Library.
Simple Directmedia Layer - A great API for creating your own games.
You also don't need to pay anything to play this game, it's completely free!
http://www.geocities.com/thetongitsgame   (327 words)

  
 SDL4GP32
Vorton : Open source SDL project game for GP32, GNU/Linux, Dreamcast and Windows.
A font library for use with SDL which uses variable width bitmap fonts.
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
http://sdl-gp32.sourceforge.net/#USAGE   (559 words)

  
 SDL - TheBestLinks.com - Specification and Design Language, Simple DirectMedia Layer, Disambig, ...
SDL, Specification and Design Language, Simple DirectMedia Layer, Disambig
SDL - TheBestLinks.com - Specification and Design Language, Simple DirectMedia Layer, Disambig,...
This is a disambiguation page, i.e., a navigational aid which lists other pages that might otherwise share the same title.
http://www.thebestlinks.com/SDL.html   (101 words)

  
 SourceForge.net: Simple Directmedia Layer in Ch
The Ch SDL package is a Ch interface to the SDL C library.
Download Simple Directmedia Layer in Ch Project Admins: sodokan
Ch SDL enables all functions in the SDL library to run in Ch interpretively without compilation.
http://sourceforge.net/projects/chsdl   (110 words)

  
 David Seah : Simple DirectMedia Layer
You download the ZIP package, compile the libraries and DLLs, and then you’re done.
There’s a lot of stuff that is starting to come back, so I can see that I have my work cut out for me. I then downloaded and installed SDL into the Visual Studio environment.
This is cool because this will eventually allow Crixa to run on non-Windows platforms such as MacOS and Linux.
http://davidseah.com/archives/2005/01/30/simple-directlayer   (439 words)

  
 Debian -- widelands
A library to determine the call-chain of a program - runtime
ttf library for Simple DirectMedia Layer with FreeType 2 support
image loading library for Simple DirectMedia Layer 1.2
http://packages.debian.org/unstable/games/widelands   (174 words)

  
 U-Hexen: Port of Hexen to Simple Directmedia Layer
U-Hexen is yet another port of Hexen game of
U-Hexen: Port of Hexen to Simple Directmedia Layer
- Uses FreeBSD syscons driver (if invoked from ttyvX and SDL fails to initialize graphics);
http://uhexen.sourceforge.net   (124 words)

  
 The OSSwin project: Open Source for Windows!
Simple TDI Based Open Source Personal Firewall [GNU GPL]
http://osswin.sourceforge.net   (442 words)

  
 Planet Mirror - sdl - Simple DirectMedia Layer - games.html - free downloads
Try to go up on the file tree by clicking: /pub/sdl/games.html
Or Please contact our support with details so that we can track problem.
sdl archive or /pub/sdl/games.html/ could not be found!
http://public.planetmirror.com/pub/sdl/games.html   (84 words)

  
 Online-Poker-Winner.com - Rate "Simple DirectMedia Layer"
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http://www.thegaffer.com/res/rate11395.html   (33 words)

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