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Topic: Strategy pattern


  
 Strategy pattern - Wikipedia, the free encyclopedia
The strategy pattern is useful for situations where it is necessary to dynamically swap the algorithms used in an application.
In computer programming, the strategy pattern is a particular software design pattern, whereby algorithms can be selected on-the-fly at runtime depending on conditions, like strategies in a war situation.
The strategy pattern is intended to provide a means to define a family of algorithms, encapsulate each one as an object, and make them interchangeable.
http://www.wikipedia.org/wiki/Strategy_pattern

  
 CodeGuru: Applying Strategy Pattern in C++ Applications
Strategy Pattern can also be used in the software design.
Strategy Pattern is also used in many popular sorting algorithms, graph layout algorithms and memory allocation algorithms.
The Strategy Pattern is a design pattern to encapsulate the variants (algorithms) and swap them strategically to alter system behavior without changing its architecture.
http://www.codeguru.com/Cpp/Cpp/cpp_mfc/patterns/article.php/c845

  
 GoF Design Pattern::Behavioral::Strategy
Strategy pattern is commonly used to encapsulate a family of related-algorithms and allows client that uses it to interchange the algorithms independently and dynamically in run-time.
Strategy defines an interface common to all supported algorithms.
  Strategy pattern encapsulates related algorithms in classes that inherit from a common superclass.
http://pages.cpsc.ucalgary.ca/~chi/SENG/609_04/StrategySummary.html

  
 Thomas Chau's Web Site > Course Works
The intent of the Strategy pattern, also known as the Policy pattern, is to encapsulate each algorithm in a family of algorithms so that the use of a specific algorithm can be dynamically changed without the clients being aware of it.
Strategy provides a common interface to all supported algorithms, ConcreteStrategy's, which implement the interface.
This pattern can be used for configuring a component with one of many possible behaviours.
http://sern.ucalgary.ca/~chauth/courses/seng60904/strategy.htm

  
 Kids.net.au - Encyclopedia Design pattern (computer science) -
Design patterns are lessons that have been accumulated in the community of computer programming.
A design pattern is an abstraction of the best solutions for a particular class of problems.
It is important that patterns accompany a name because it makes possible to describe problems, solutions and talk about them with other folks.
http://www.kids.net.au/encyclopedia-wiki/de/Design_pattern_(computer_science)

  
 Strategy
Strategy is to algorithms as Builder is to creation.
Configure the original application with an instance of the Strategy hierarchy, and delegate to that "contained" object whenever the "algorithm" is required.
Strategy lets the algorithm vary independently from the clients that use it.
http://home.earthlink.net/~huston2/dp/strategy.html

  
 java.net: Principles, Patterns, and Practices: The Strategy, Template Method, and Bridge Patterns
In the case of Strategy, this is solved by creating an interface for the lower-level algorithm.
A better pattern would be to abstract out the query concatenation feature in its own class (like QueryBuilder) and have different implementations for getQuery() (which now could be protected) that use the QueryBuilder to add whatever they need to the query.
Strategy is preferable to Template Method when the lower-level algorithm needs to change at run time.
http://today.java.net/pub/a/today/2004/10/29/patterns.html

  
 Subject-oriented programming and the strategy pattern
The fundamental problem for which the strategy pattern is used has two elements: the class of the node on which the behavior depends and the class of the node in which the (extended) operation is defined.
The Strategy pattern creates two redundant elements: the strategy object which must be created and accessed by the node, and the access path by which a node finds the strategy object.
In cases in which the strategy's interface depends on the type of node being processed, the strategy pattern becomes somewhat like the visitor pattern because the cue for selection of the interface becomes the differences in the operators' names or signatures.
http://www.research.ibm.com/sop/sopcstrp.htm

  
 Null Object Design Pattern
The key to the Null Object pattern is an abstract class that defines the interface for all objects of this type.
For example, a Controller is a View's Strategy for handling input, and NoController is the Strategy that ignores all input.
The Null Object is implemented as a subclass of this abstract class.
http://www.cs.oberlin.edu/~jwalker/nullObjPattern

  
 Simon Dyck Seng 609.04 Strategy Pattern Summary
The Null Object pattern provides an alternative to using null to indicate the absence of an object to delegate an operation to.
Some patterns are related by different design elements.  Strategy shares elements of the "handle/body" idiom with Bridge and State.  The handle/body idiom separates the class defining a component's abstract interface (the handle class) from its hidden implementation (the body class).
The Strategy pattern provides objects that implement a particular interface for altering or determining the behaviours of a client object.
http://sern.ucalgary.ca/~sdyck/courses/seng609.04/strategy.html

  
 Design Pattern Summary: Strategy
The Strategy defines the common interface for all the algorithms.
The Strategy pattern facilitates the application of a family of algorithms and enabling interchangeability among themselves.
On the other hand, if there exists only variants of an algorithm used by the classes then this pattern can be used when the variants are implemented as a class hierarchy of algorithms.
http://pages.cpsc.ucalgary.ca/~phong/courses/SENG609.04/Strategy.htm

  
 Strategy Pattern
In strategy the only difference I could notice was that the composite or object structure composes a strategy object and calls Algorithm.
State is a specialization of the Strategy where behaviour is based on the state of the object.
A strategy is either selected by an outside agent or by the context.
http://c2.com/cgi/wiki?StrategyPattern

  
 Strategy: Definitions and Meaning
Strategy is all these—it is perspective, position, plan, and pattern.
Concluding his review of wars, policy, strategy and tactics, Liddell Hart arrives at this short definition of strategy: "the art of distributing and applying military means to fulfil the ends of policy." Deleting the word "military" from Liddell Hart’s definition makes it easy to export the concept of strategy to the business world.
Strategy is perspective, that is, vision and direction.
http://home.att.net/~nickols/strategy_definition.htm

  
 The Strategy pattern   Java
The Strategy design pattern encapsulates a family of algorithms, or strategies, by implementing each algorithm in a different class.
That delegation is an example of the Strategy design pattern.
The Decorator pattern is accomplished by enclosing an object in another object.
http://www2.hawaii.edu/~akajiyam/ics665/jdk_patterns.htm

  
 Clan MacGaming - A Gamer's Primer on Fundamental Strategy: Pattern Recognition
Once you figure out what the computer's pattern of behavior is, you'll figure out that the computer AI always completes the same task, time and time again.
Also not all pattern recognition is the same.
Pattern recognition is a good thing to be aware of.
http://www.clanmacgaming.com/articles.php?read=46

  
 Strategy Is...A Lot of Things
Strategy is many things: plan, pattern, position, ploy and perspective.
If our strategy and its execution are both flawed, the effort is "doomed from the beginning." Our chances of success are zero, nil, nada, zilch.
If our strategy is sound but its execution is flawed, we are guilty of muffing it.
http://home.att.net/~nickols/strategy_is.htm

  
 Strategy Pattern for Composing Reliable Distributed Protocols - Garbinato, Felber, Guerraoui (ResearchIndex)
In this paper, we describe how the Strategy pattern has been recursively used to support protocol composition in the Bast framework.
In this context, protocol compositions is a central concept, because it allows to reuse robust protocol implementations.
Strategy Pattern for Composing Reliable Distributed Protocols (1996)
http://citeseer.ist.psu.edu/garbinato96strategy.html

  
 Bambooweb: Strategic management
In his classic Corporate strategy (1965) he developed the "gap analysis" still used today in which we must understand the gap between where we are currently and where we would like to be, then develop what he called "gap reducing actions".
Some people (such as Andy Grove at Intel) feel that there are critical points at which a strategy must take a new direction in order to be in step with a changing business environment.
One objective of an overall corporate strategy is to put the organization into a position to carry out its mission effectively and efficiently.
http://www.bambooweb.com/articles/s/t/Strategic_management.html

  
 Knowing and Doing: April 2005 Archives
Strategies like Owen's may be the best we can do in computer science, so we need to share them when we have them.
One of my favorite non-software patterns projects was a crossover: Rosemary Michelle Simpson's work on patterns of information structure indices.
They reflect patterns of organization and interaction that are much bigger than the software world.
http://www.cs.uni.edu/~wallingf/blog/archives/monthly/2005-04.html

  
 Java Forums - DP101: Swiss navy knife is an example of Strategy pattern
I would suggest a simple knife is an example of Strategy pattern.
the end of the drills that fit into the machine is the strategy interface.
DP101: Swiss navy knife is an example of Strategy pattern
http://forum.java.sun.com/thread.jspa?threadID=578205&tstart=0

  
 Abstracts by Narkus Schwehm
The criterion of the comparision is the efficient realization of communication patterns often used in algorithms that are based on large one- or multidimensional arrays with regular communication structure.
A mobile agent based framweork for the transparant distribution and concurrent execution of computations is presented.
The framework uses design patterns like the master-slave, abstract factory or the strategy pattern.
http://www-ra.informatik.uni-tuebingen.de/mitarb/schwehm/Abstracts.html

  
 Strategy Pattern, page 3
Similarities between algorithms can be moved into the Strategy base class.
This pattern increases the number of objects in an application.
The algorithm can be changed dynamically at run time.
http://www.evl.uic.edu/benjamin/StrategyPattern/strategyTut3.htm

  
 Recursive Use of the Strategy Pattern
Next: Extending the BAST Framework Up: Strategy Pattern in BAST Previous: Overview of the Protocol.
Those services might also be implemented applying the Strategy pattern, but this is transparently managed by inherited operations of
The latter schematically presents a possible implementation of protocol class
http://www.usenix.com/publications/library/proceedings/coots97/full_papers/garbinato/garbinato_html/node14.html

  
 Class com.lotspiech.poker.strategy.Pattern
This method returns true if the pattern matches the current hand.
true if the pattern matches the current hand.
mask - Cards available to use to match the pattern.
http://vpoker.sourceforge.net/javadocs/com.lotspiech.poker.strategy.Pattern.html

  
 (ootips) Strategy Pattern vs. Case Statement
The code of the strategy's containing class doesn't have to be changed when a new strategy is added.
Design Patterns -- Elements of Reusable Object-Oriented Software
Using switch/case means you have to edit and bloat the code.
http://ootips.org/strategy-vs-case.html

  
 Wiley Publishing : Object Oriented Design & Patterns by Cay Horstmann
Wiley Publishing : Object Oriented Design and Patterns by Cay Horstmann
http://www.wiley.com/college/sc/horstmann/ood_page_190.html

  
 Using the Strategy Pattern (1)
Strategy pattern used to provide flexibility at run-time: vary algorithms, not just numerical parameters
Selection algorithm: selection which objects to combine (or decides that the algorithm terminates)
This page last updated: January 16, 2001 08:54 AM Send comments or questions to Marc Paterno and Jim Kowalkowski
http://cdspecialproj.fnal.gov/d0/recodesign/tsld039.htm

  
 Wiley::Candlesticks, Fibonacci, and Chart Pattern Trading Tools: A Synergistic Strategy to Enhance Profits and Reduce ...
Along with the computer technology of the WINPHI charting program included on the companion CD-ROM, Candlesticks, Fibonacci, and Chart Pattern Trading Tools will help you understand and implement this profitable trading strategy to the best of your ability.
The magic figure "three" and its relevance in pattern recognition
Backed by explicit trading rules and numerous examples and illustrations, this book is an invaluable tool for the serious investor.
http://www.wiley.com/WileyCDA/WileyTitle/productCd-0471448613.html

  
 javanicus
In the example below the sample WallRobot has been adapted into a strategist, simply by passing in a reference to the real robot that is in the arena, the WallStrategy can advise what action to take on any of the events it cares to override.
Taking the event based methods of AdvancedRobot into a Strategy interface
So this means coding a strategy is just like coding a real robot, but you call i.turnLeft() instead of the implied super.turnLeft().
http://web1.2020media.com/j/jez/javanicuscom/blog2/articles/robot1.html

  
 Strategy pattern
The strategy pattern is a particular software design pattern.
See also: Facade memento strategy[?], Design patterns, Explicit strategy pattern[?], State pattern
With these it was thought As the common people expressed themselves, the net was not spread on in a still more wretched quibble, transposed two letters of the word.
http://www.termsdefined.net/st/strategy-pattern.html

  
 Restricted Access Container and The Strategy Pattern
The policy is a "strategy" for adding data to the RAC.
LRSRAContainer(IAlgo strategy) { _insertStrategy = strategy; _lrs =
The source code for the following examples can be downloaded at this link.
http://www.owlnet.rice.edu/~comp212/04-spring/lectures/19

  
 phpRiot() :: Strategy Pattern :: PHP articles, PHP tutorials, MySQL tutorials, PostgreSQL tutorials
It is used in cases where there is a common “problem” which can be solved by one of many algorithms, for example validating the fields of sent by a form.
You are here: Home :: Development Articles :: Remotely Hosted :: Application Design :: Strategy Pattern
Taking the example of form validation, we have a prime candidate for a strategy pattern.
http://www.phpriot.com/d/articles/remote/application-design/strategy-pattern/index.html

  
 Computer puzzle game, jigsaw puzzle computer game, computer game puzzle word
The types of puzzles involved can involve logic, strategy, pattern recognition, sequence solving, word
Kidsafe pc computer games - one free game - maze games, strategy...
Computer puzzle game is a genre of computer games that emphasize puzzle solving.
http://www.lookgames.net/computer-puzzle-game.html

  
 Anti-Aging Computer Tips
Strategy, pattern recognition, puzzles, and matching games are perfect for getting your brain going.
Research shows that game playing is especially mind invigorating.
http://www.aarp.org/learntech/computers/life_online/a2004-07-19-computertips.html

  
 Comp.compilers: Register allocation using a strategy pattern
where the strategy pattern is used in there.
Register allocation using a strategy pattern r.elbers@noldus.nl (1999-03-28)
In the literature people state that the strategy pattern has a good
http://compilers.iecc.com/comparch/article/99-03-092

  
 Strategy Pattern in BAST
Next: Composing Protocols Up: Using the Strategy Design Previous: Dealing with Failures.
http://www.usenix.com/publications/library/proceedings/coots97/full_papers/garbinato/garbinato_html/node6.html

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